Anger of Raven: Difference between revisions
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C = Core size (1-5). 1 is the smallest size; 5 is the biggest. The percentage is low, but it multiplies a big number and '''the attack ignores defense and damage reduction''', so it is very strong. Special actives increase the core's size upon activation. High cost special actives (250-300 MP) will max core's size, while lower cost ones (200 MP and less) increase its size by one or more. | C = Core size (1-5). 1 is the smallest size; 5 is the biggest. The percentage is low, but it multiplies a big number and '''the attack ignores defense and damage reduction''', so it is very strong. Special actives increase the core's size upon activation. High cost special actives (250-300 MP) will max core's size, while lower cost ones (200 MP and less) increase its size by one or more. | ||
After attacking, the core's size resets to zero, meaning it will be absent for about a second no matter what you do. This makes it best to wait a moment between skills if using special actives in rapid succession. That way, the core will attack the foe with each special active. | After attacking, the core's size resets to zero, meaning it will be absent for about a second no matter what you do. This makes it best to wait a moment between skills if using special actives in rapid succession. That way, the core will attack the foe with each special active. "The Core attack" does not KD which is a good thing when using skills. Usually when using a skill that does KD the Core will catch the foe before the foe falls which can be great for a combo. This will not occur on all skills. It mostly occurs when the skill launches the foe like [[Burning Rush]] or [[Wolf Fang]] | ||
<br>[[Image:Ezx3t.png]] | <br>[[Image:Ezx3t.png]] |