Lunatic Scud: Difference between revisions

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== Requirements  ==
== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"  
|- style="background:{{ColorSelNA|CharLight|Eve}}"
! Class            !! Master !! Level Required !! SP Cost Per Level !! Skill Requirement
! Class            !! Master !! Level Required !! SP Cost Per Level !! Skill Requirement
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== Skill Information  ==
== Skill Information  ==
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! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown !! rowspan="2" | Item Usage
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown !! rowspan="2" | Item Usage
|- style="background:#FF93AE;"
|- style="background:{{ColorSelNA|CharLight|Eve}}"
! Stun Gun !! Nasod Assault <br> Spear !! Plasma Disk !! Final Weapon <br> Strike !! Stun Gun !! Nasod Assault <br> Spear !! Plasma Disk !! Final Weapon <br> Strike
! Stun Gun !! Nasod Assault <br> Spear !! Plasma Disk !! Final Weapon <br> Strike !! Stun Gun !! Nasod Assault <br> Spear !! Plasma Disk !! Final Weapon <br> Strike
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==Tips and Details==
==Tips and Details==
*At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect.<br>
*At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect.
*The stun gun effect may looks like "Atomic Blaster- Plasma Gun" with a larger range but it actually fire out mini electron ball which will home into targets and stun them.<br>
*The stun gun effect may looks like "Atomic Blaster- Plasma Gun" with a larger range but it actually fire out mini electron ball which will home into targets and stun them.
*Eve can move before the skill end which can be use to catch and start a new combo because the skills will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).
*Eve can move before the skill end which can be use to catch and start a new combo because the skills will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).
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{{CNKRSkills}}
{{CNKRSkills}}
[[Category:Hyper_Active_Skills]]
[[Category:Hyper_Active_Skills]]