Brutal Swing: Difference between revisions

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|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Chung|Guardian]] || Lv. 20 || 5              || 2                || [[Scare Chase]]
| [[Fury Guardian]] || 30 || ?? || ??
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown'''
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown'''
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Dash !! Swing
! Dash !! Swing
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 249% || 780% || rowspan="21" | 100 MP || rowspan="21" | 7 Seconds
| align="left" | 30 || 162% || 1455% || 100 MP || 8 Seconds
|-
| align="left" | 2 || 255% || 798%
|-
| align="left" | 3 || 260% || 815%
|-
| align="left" | 4 || 6 || 266% || 833%
|-
| align="left" | 5 || 8 || 271% || 850%
|-
| align="left" | 6 || 10 || 277% || 868%
|-
| align="left" | 7 || 12 || 283% || 885%
|-
| align="left" | 8 || 14 || 288% || 903%
|-
| align="left" | 9 || 16 || 294% || 920%
|-
| align="left" | 10 || 18 || 299% || 938%
|-
| align="left" | 11 || 20 || 305% || 956%
|-
| align="left" | 12 || 22 || 311% || 973%
|-
| align="left" | 13 || 24 || 316% || 991%
|-
| align="left" | 14 || 26 || 322% || 1008%
|-
| align="left" | 15 || 28 || 327% || 1026%
|-
| align="left" | 16 || 30 || 333% || 1043%
|-
| align="left" | 17 || 32 || 339% || 1061%
|-
| align="left" | 18 || 34 || 344% || 1078%
|-
| align="left" | 19 || 36 || 350% || 1096%
|-
| align="left" | 20 (M) || 38 || 355% || 1113%
|-
| align="left" | 21 || -* || 361% || 1131%
|}
|}
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== [[Skill Notes|Skill Note]] ==
== [[Skill Traits]] ==
<div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div>
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<center>{{quotation|Swing hard and blast them high! That was the fundamentals of old Brutal Swing. Now it's swing hard and push them back! By controlling the swing strength, you can effectively deal more damage while avoiding knock down. -Hamel's combat instructor Miru}}</center>
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
'''Name:''' Push and Push (푸시 & 푸시)
! colspan=3 {{!}} Brutal Swing - Light !! colspan=5 {{!}} Brutal Swing - Heavy
 
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
'''Description:''' Swing damage increased by 20% and does not '''knockdown''' but will be pushed back.
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=3 {{!}} Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Dash !! Swing !! Cooldown
{{!}}-
{{!}} ?? {{!}}{{!}} {{SkillText|Light|80}} {{!}}{{!}} 80 MP {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Heavy|140|150}} {{!}}{{!}} 226.8% {{!}}{{!}} 2037% {{!}}{{!}} 12 Seconds
{{!}}}
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