Rumble Shot: Difference between revisions
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| {{SkillText|Cannonball|1 | | {{SkillText|Cannonball|1}} | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=3 | ! colspan=3 | Persistent Rumble Shot !! colspan=3 | Regenerating (1) Rumble Shot | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KD Reduction !! MP Recover | ! KD Reduction !! MP Recover | ||
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| 48 || {{SkillText|Persistent|3}} || -24 KD || 56 || {{SkillText|Regenerating (1)|100}} || 30 MP | |||
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**It will also travel down platforms and any land that is one level downwards, but does not go up those. | **It will also travel down platforms and any land that is one level downwards, but does not go up those. | ||
***When used off of an edge, the explosions will continue traveling through the air. | ***When used off of an edge, the explosions will continue traveling through the air. | ||
*'''Rumble Shot''' is unaffected by Skill | *'''Rumble Shot''' is unaffected by Skill Delay. | ||
*In [[Awakening Mode]], the cannonball travels slightly faster. | *In [[Awakening Mode]], the cannonball travels slightly faster. | ||
*The first few hits of '''Rumble Shot''' can hit enemies that are directly behind you. | *The first few hits of '''Rumble Shot''' can hit enemies that are directly behind you. | ||
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{{DCSkills}} | {{DCSkills}} | ||
[[Category: Active Skills]] | [[Category: Active Skills]] |