Battle Magician: Difference between revisions
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Babagaga24 (talk | contribs) (my calculations are fine, fitness applies to Base Physical Damage so it doesn't matter how much it increases because it will get divided anyway. also >>ZX is 371% as Base Aisha, you got 372% because you forgot about Space Leap, >>Z is also as Base Aisha) |
Gameboy224 (talk | contribs) (→Additional Combos: I will admit I had forgotten about Space Leap but I think Fitness works like (100 P + (150 M x .06) = 109 P). 100 P being the displayed stats, 109 P being the applied. All 1st normal Z attack are in the 150 range, makes more sense.) |
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NOTE: Damage is calculated before [[Fitness]] | NOTE: Damage is calculated before [[Fitness]] | ||
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| [[Image:Bamcombo1.png]] | | [[Image:Bamcombo1.png]] 1032.88 | ||
| '''Smack Combo''' | | '''Smack Combo''' | ||
Replaces the original {{CZ}}{{CZ}}{{CZ}} combo. Now executes three upwards circular whacks instead of sideways rotations and ends it with a downward bash, knocking down the enemy. | Replaces the original {{CZ}}{{CZ}}{{CZ}} combo. Now executes three upwards circular whacks instead of sideways rotations and ends it with a downward bash, knocking down the enemy. | ||
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{{CZ}} | {{CZ}} 150% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 184% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 220% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 330% Phy. Damage | ||
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| [[Image:Bamcombo2.png]] | | [[Image:Bamcombo2.png]] | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
{{CZ}} | {{CZ}} 176% Phy. Damage <br> | ||
{{CX}} | {{CX}} 287% Phy. Damage <br> | ||
{{CX}} | {{CX}} 292% Phy. Damage <br> | ||
{{CX}} 0% Mag. Damage | {{CX}} 0% Mag. Damage | ||
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