Crescent Kick/ModA: Difference between revisions
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Dreamslayer (talk | contribs) m (Fixed some typos, corrected a description.) |
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| {{Force|Crecent_Kick.png}} | | {{Force|Crecent_Kick.png}} | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Create a tornado of wind with a single powerful kick. Hold the skill key to build up power; at maximum charge, range is increased to 150%. | ||
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== Tips and Details == | == Tips and Details == | ||
*Currently, the skill has no skill freeze and instead puts you into super armor the moment the skill starts, making it rather dangerous to use when being attacked by multiple enemies. | *Currently, the skill has no skill freeze and instead puts you into super armor the moment the skill starts, making it rather dangerous to use when being attacked by multiple enemies. | ||
*As the damage does not increase while awakened, nor from charging, the regular version of [[Crescent Kick]] is capable of doing nearly twice as much damage in total. The only benefit to this Force skill is | *As the damage does not increase while awakened, nor from charging, the regular version of [[Crescent Kick]] is capable of doing nearly twice as much damage in total. The only benefit to this Force skill is its large area of effect. | ||
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