Sword Enchant: Difference between revisions
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**A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed except with an item. | **A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed except with an item. | ||
**The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element. | **The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element. | ||
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== Old Version == | |||
<div style="float: right;">{{#ev:youtube|ed6YLvtwYqM|300}}</div> | |||
*'''Sword Enchant''' used to be an active skill. | |||
**The skill's first incarnation used to function exactly as [[Critical Sword]] currently does. | |||
**The second incarnation was still an active, but gave the user a sword enhancement much like the current version. | |||
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