Siege Shelling: Difference between revisions
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***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ||
**The distance explosion has a lingering hitbox. | **The distance explosion has a lingering hitbox. | ||
*'''[Enhanced] Siege Shelling''' can deal up to | *'''[Enhanced] Siege Shelling''' can deal up to 2,576% (863% in PvP) Magical Damage. | ||
**With the double hit trick, it can deal up to | **With the double hit trick, it can deal up to 5,152% (1,726% in PvP) Magical Damage. | ||
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. | *Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. | ||
**This will also mean that this skill will not generate MP for your Pet. | **This will also mean that this skill will not generate MP for your Pet. |