Story Summary: Difference between revisions
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=== The Chase! Banthus! === | === The Chase! Banthus! === | ||
Sent off by [[Hagus]] the El Search Party go to [[Elder]] and meet with the head merchant [[Hoffman]]. He | Sent off by [[Hagus]], the El Search Party go to [[Elder]] and meet with the head merchant [[Hoffman]]. He tells the Search Party the townspeople are not yet ready to trust outsides so he suggests they help with monsters in the [[2-1|Dark Forest]] as well as some bandits which have been causing trouble for the merchants. [[Lenphad]] tips the group to [[2-2|Banthus Cave]] where they search and discover [[Banthus]] and his goons. [[Elsword]] brings the merchants letter that undeniably proves that [[Wally]] was conspiring with [[Banthus]] to steal the El. | ||
The men agree that they should launch | The men agree that they should launch an attack on Wally's Castle and enlist the help of [[Luichel]], a former thief, to find them a route through the [[2-3|Underground Waterway]]. There they encounter Banthus again, this time modified with Nasod technology. The El Search Party defeat him and the Elder townspeople manage to arrest Banthus for good. | ||
=== The secret of Wally's Castle === | === The secret of Wally's Castle === | ||
Infiltrating Wally's | Infiltrating Wally's Castle, they were interrupted when [[William]] and his posse of phorus who were causing trouble in the castle outskirts. They manage to subdue William but it was too late, their cover was blown and they went on an all out offensive. When they cornered Wally, the ground opened up and the lord was able to escape on top of Wally No.9. The corrupt lord escaped, but the merchants were now free from his rule. The village thanks the trio, but the El Search Party grew concerned that they allowed [[Wally]] to escape with the El. Hoffman suspects only one place that Wally could escape to, that being [[Bethma]]. | ||
== Bethma == | == Bethma == |