Gungnir: Difference between revisions
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* The animation time is incredibly long (approximately five seconds), but in turn, the skill freeze time is also lengthy, preventing the opponent from trying to avoid and/or escape the attack. (A rebalancing patch has reduced the animation time but it still remains very long.) | * The animation time is incredibly long (approximately five seconds), but in turn, the skill freeze time is also lengthy, preventing the opponent from trying to avoid and/or escape the attack. (A rebalancing patch has reduced the animation time but it still remains very long.) | ||
** This skill delay generally lasts from the start of the skill until all spears have landed. | ** This skill delay generally lasts from the start of the skill until all spears have landed. | ||
* One of the strongest | * One of the strongest skills in the game, topping at a whopping 23,472% in awakening at Lvl.5 (27,152% at Lvl.6 in awakening) if all hits connect. | ||
**Full hits are hard, and likely impossible, to make on any single target other than [[6-2|Coral Sea Serpent]]. | **Full hits are hard, and likely impossible, to make on any single target other than [[6-2|Coral Sea Serpent]]. | ||
*The 'Awakening' damage of Gungnir already includes the Awakening's 20% damage boost into its damage percentage. | *The 'Awakening' damage of Gungnir already includes the Awakening's 20% damage boost into its damage percentage. |