Delayed Fire: Difference between revisions
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(added new info. ill (or some1 else) can make it easier if its hard to comprehend) |
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*If you miss the target, and the trap lands on the ground, pressing the skill again will detonate it. | *If you miss the target, and the trap lands on the ground, pressing the skill again will detonate it. | ||
**Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will act like [[Explosion Trap]]s and will stay on the ground, which can be remote detonated by using the Active again. | **Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will act like [[Explosion Trap]]s and will stay on the ground, which can be remote detonated by using the Active again. | ||
**Furthermore, when active(Glowing hand), any 'Twig' shots from combo will stack up on targets even if you missed the | **Furthermore, when active(Glowing hand), any 'Twig' shots from [[Night Watcher]]'s combo will stack up on targets even if you missed the first shot. | ||
***'''HOWEVER''', total number of stack on multiple targets will always be 5. | ***'''HOWEVER''', total number of stack on multiple targets will always be 5. | ||
*Though the active only allows 5 stacks, there are image files for up to 10 stacks. | *Though the active only allows 5 stacks, there are image files for up to 10 stacks. | ||
**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves. | **Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves. | ||
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground. For example if there are 3 stacks on a target and 5 traps on the ground, the percent multiplier will be 8. | |||
**This includes [[Explosion Trap]]s. | |||
**The maximum percentage multiplier possible is 10. | |||
{{NWSkills}} | {{NWSkills}} |