Nobility: Difference between revisions
From Elwiki
Vqtrung1997 (talk | contribs) |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Nobility}} | __NOTOC__{{Languages|Nobility}} | ||
{{tabs | |||
|name=KR | |||
|divclass=forceland | |||
|tab1=NA | |||
|contents1=<span style="display:none">{{</span> | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
Line 5: | Line 10: | ||
| {{SkillType|P}} Decrease the damage from Special Active Skills. Strengthen the usage of the [[Combination|Combination gear]]. | | {{SkillType|P}} Decrease the damage from Special Active Skills. Strengthen the usage of the [[Combination|Combination gear]]. | ||
|} | |} | ||
<span style="display:none">}}</span> | |||
|tab2=KR | |||
|contents2=<span style="display:none">{{</span> | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | |||
|- | |||
| [[File:Noblesse01.png]] | |||
| {{SkillType|P}} When consuming [[Soul Collector|Gathered Souls]], there will be a chance they will not be consumed.<br>Strengthen the usage of the [[Combination|Combination gear]]. | |||
|} | |||
<span style="display:none">}}</span> | |||
}} | |||
<br> | <br> | ||
Line 31: | Line 46: | ||
|- | |- | ||
| align="left" | 4 || 99 || 10% || 15% || -0.5 Seconds | | align="left" | 4 || 99 || 10% || 15% || -0.5 Seconds | ||
|} | |||
<br> | |||
== Skill Information (08/01/2019 KR Patch) == | |||
==={{PvE}}=== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Chance to not consume [[Soul Collector|Gathered Souls]] !! colspan=3 | Combination Gauge Strengthening | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Additional Gauge Gained !! Additional Gauge Chance !! Skill Cooldown Reduction Per CP Consumed | |||
|- | |||
| align="left" | 1 || 60 || ?% || rowspan=4 | 1 || ?% || -?% | |||
|- | |||
| align="left" | 2 || 67 || ?% || ?% || -?% | |||
|- | |||
| align="left" | 3 || 69 || ?% || ?% || -?% | |||
|- | |||
| align="left" | 4 || 99 || 30% || 50% || -3% | |||
|} | |||
==={{PvP}}=== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! Combination Gauge Strengthening | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Additional Gauge Chance | |||
|- | |||
| align="left" | 1 || 60 || ?% | |||
|- | |||
| align="left" | 2 || 67 || ?% | |||
|- | |||
| align="left" | 3 || 69 || ?% | |||
|- | |||
| align="left" | 4 || 99 || 25% | |||
|} | |} | ||
<br> | <br> | ||
Line 36: | Line 84: | ||
== Tips and Details == | == Tips and Details == | ||
*Hyper Actives and [[Extreme Heavenly Love]] will not be affected by Cooldown Reduction effect. | *Hyper Actives and [[Extreme Heavenly Love]] will not be affected by Cooldown Reduction effect. | ||
*The additional CP gain effect can occur any time CP is gained, be it from commands, skills, or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]]. | *The additional CP gain effect can occur any time CP is gained, be it from commands, skills, or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]]. | ||
===KR=== | |||
*The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to [[Soul Collector]] itself, but the effect is extremely helpful in keeping Souls stacked in PvP. | |||
*The cooldown reduction effect is based on a skill's current cooldown, not its maximum. | |||
<br> | <br> | ||