Thousand Star/pl: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "[[5-6|" to "[[Altar of Dedication|") |
Gameboy224 (talk | contribs) m (Text replacement - "[[6-5|" to "[[Commercial Area 1|") |
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**The gear will not function if a mass release is attempted without selecting a target. | **The gear will not function if a mass release is attempted without selecting a target. | ||
**The target lock will be lost if the enemy moves beyond a certain distance away. (Roughly out of sight range) | **The target lock will be lost if the enemy moves beyond a certain distance away. (Roughly out of sight range) | ||
***Maintaining lock on certain enemies with collision boxes that are significantly larger than their hitbox such as [[ | ***Maintaining lock on certain enemies with collision boxes that are significantly larger than their hitbox such as [[Commercial Area 1|Magmanta]] is more difficult due to the collision box increasing the distance between Eve and the targeted hitbox. | ||
**Mass release shock balls will home in on what is considered the 'center' of the target's hitbox. | **Mass release shock balls will home in on what is considered the 'center' of the target's hitbox. | ||
***In some cases such as [[6-6|Avalanche]] when he is hovering the 'center' can be empty air causing all the shock balls to expire harmlessly in the air. | ***In some cases such as [[6-6|Avalanche]] when he is hovering the 'center' can be empty air causing all the shock balls to expire harmlessly in the air. |