Enough Mineral: Difference between revisions
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| [[Image:Dunno.png]] | | [[Image:Dunno.png]] | ||
| {{SkillType|SA|B}} < | | {{SkillType|SA|B}} {{SkillText|Mater}}<br>Huge minerals erupt in front.<br>Afterwards, the minerals are converted into sparkling gems, granting allies within their range a movement/jump speed increase buff. | ||
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! rowspan="3" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=2 | [[Status Effects|Enough Mineral]] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan="3" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=2 | [[Status Effects|Enough Mineral]] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan=2 | Mineral !! rowspan=2 | Explosion !! colspan=2 | Per | ! rowspan=2 | Mineral !! rowspan=2 | Explosion !! colspan=2 | Per Mineral !! rowspan=2 | Mineral Count !! rowspan=2 | Movement/Jump Speed Increase !! rowspan=2 | Duration | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Mineral !! Explosion | ! Mineral !! Explosion | ||
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{{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage }} * 1.44 round2 }} }} | {{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage }} * 1.44 round2 }} }} | ||
{{#vardefine: total_damage_heavy_pvp|{{#expr: {{#var:total_damage_pvp}} * 1.44 round2 }} }} | {{#vardefine: total_damage_heavy_pvp|{{#expr: {{#var:total_damage_pvp}} * 1.44 round2 }} }} | ||
{{SkillText|FreeTraining}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
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== Tips and Details == | == Tips and Details == | ||
*'''Movement/Jump Speed Increase''' is multiplicative. | *'''Movement/Jump Speed Increase''' is multiplicative. | ||
*Each of the 3 | *Each of the 3 minerals deal separate damage, meaning that large targets can possibly receive more damage overall from this skill. | ||
**Any target can easily be hit by at least 2 crystals by spacing your character roughly 1 [[Teleport]] distance away. | **Any target can easily be hit by at least 2 crystals by spacing your character roughly 1 [[Teleport]] distance away. | ||
*The gems that spawn afterward will continuously apply the buff to anyone within the aura's range, so its duration will only begin when you leave their range. | |||
*This skill is affected by the [[Free Training]] hit count error, dealing only 3 hits per mineral instead of 4. | |||
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