Tactical Trooper: Difference between revisions
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{{CDR}}{{CX}} combo is reworked, dealing a weaker hit that does not launch before causing a more powerful blast that does not knock down. Afterwards, continue the combo by quickly reloading 1 Cannonball before firing an aiming shot from the back of the Destroyer and enter a {{CSS}}'''[[Siege Shelling]]''' stance. | {{CDR}}{{CX}} combo is reworked, dealing a weaker hit that does not launch before causing a more powerful blast that does not knock down. Afterwards, continue the combo by quickly reloading 1 Cannonball before firing an aiming shot from the back of the Destroyer and enter a {{CSS}}'''[[Siege Shelling]]''' stance. | ||
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{{CDR}}<br> | {{CDR}}<br>{{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage (x1 Cannonball)<br>{{CX}} 442% Mag. Damage (x1 Cannonball)<br>{{CSS}} | ||
{{CX}} 100% Phy. Damage<br> | |||
+ 204% Mag. Damage (x1 Cannonball)<br> | |||
{{CX}} 442% Mag. Damage (x1 Cannonball)<br>{{CSS}} | |||
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| [[File:TTCombo3.png]] | | [[File:TTCombo3.png]] |