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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-([a-zA-Z\/]+)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Max MP Increase !! colspan= | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Max MP Increase !! colspan="7" | {{tt|[[Status Effects|Negative Code - Enhance Corruption Effect]]|Self Buff}} | ||
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! rowspan=2 | Upon using Moby Access Skill !! rowspan=2 | Max Stacks !! {{se|690}}<br>Stage 1<br>(At 2 stacks) !! colspan=2 | {{se|691}}<br>Stage 2<br>(At 5 stacks) !! colspan=2 | {{se|692}}<br>Stage 3<br>(At 10 stacks) | ! rowspan=2 | Upon using Moby Access Skill !! rowspan=2 | Max Stacks !! {{se|690}}<br>Stage 1<br>(At 2 stacks) !! colspan=2 | {{se|691}}<br>Stage 2<br>(At 5 stacks) !! colspan=2 | {{se|692}}<br>Stage 3<br>(At 10 stacks) | ||
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! All Speed Increase !! HP Consumption<br>(On Special Active Skill use) !! Max HP Threshold !! All Damage Increase !! Received Damage Increase | ! All Speed Increase {{Stat|M}}!! HP Consumption<br>(On Special Active Skill use) !! Max HP Threshold !! All Damage Increase {{Stat|M}}!! Received Damage Increase {{Stat|M}} | ||
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| colspan="10" | {{PvE}} | | colspan="10" | {{PvE}} | ||
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<br> | <br> | ||
== Tips and Details == | == Related Skills== | ||
{{SkillTable|CodeFailessPassive2.png; Black Hat | |||
}} | |||
<br> | |||
==Tips and Details== | |||
*'''Moby Access Skills''' include [[White Box]], [[Red Screen]], [[Rabbit]], [[Trojan Horse]], [[Clementine]], [[Friday]], [[Mind Photograph]], [[Unleashed]], [[Masquerade]], and [[Chandelier]]. | *'''Moby Access Skills''' include [[White Box]], [[Red Screen]], [[Rabbit]], [[Trojan Horse]], [[Clementine]], [[Friday]], [[Mind Photograph]], [[Unleashed]], [[Masquerade]], and [[Chandelier]]. | ||
<br> | <br> | ||
== Trivia == | ==Trivia== | ||
*All Moby Access skills have Eve connect directly into Moby, as the name implies, either by using it as a sort of glove or attaching it to her head or shoulders. The only exceptions are [[Red Screen]], where Moby simply gives Eve the projectile to throw, and [[Friday]], where it circles around Eve to integrate the Friday Code. | * All Moby Access skills have Eve connect directly into Moby, as the name implies, either by using it as a sort of glove or attaching it to her head or shoulders. The only exceptions are [[Red Screen]], where Moby simply gives Eve the projectile to throw, and [[Friday]], where it circles around Eve to integrate the Friday Code. | ||
*The unknown code that Eve access is likely a virus, causing errors and deleting code. | *The unknown code that Eve access is likely a virus, causing errors and deleting code. | ||
*[[Eve]] mentions Moby in one voice line of each '''Moby Access''' skill (excluding [[Clementine]], [[Chandelier]] and [[Friday]]). | *[[Eve]] mentions Moby in one voice line of each '''Moby Access''' skill (excluding [[Clementine]], [[Chandelier]] and [[Friday]]). | ||
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==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center | {| class="colortable-Eve updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan="2" |Date!! colspan="2" |Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | !KR!!NA!!PvE!!PvP | ||
|- | |- | ||
| 09/02/2021 || 09/29/2021 || colspan=2 align="left" | | |09/02/2021||09/29/2021|| colspan="2" align="left" | | ||
*'''Unknown Code''' added. | *'''Unknown Code''' added. | ||
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<br> | <br> | ||
== Alternative Names == | ==Alternative Names== | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Eve}} | |Color={{ColorSel|CharLight|Eve}} |