G-0 Battleroid/ModA: Difference between revisions
From Elwiki
Line 223: | Line 223: | ||
== Tips and Details == | == Tips and Details == | ||
*The summon will be invincible when firing '''Guided Missile''' during initial cast. | *The summon will be invincible when firing '''Guided Missile''' during initial cast. | ||
*Just like [[Air Mecha: Gale Force]], all the automatic attacks only benefit from ECP / Transcendence Slot / Limit Over (or any other Skill Damage Buff) when | *Just like [[Air Mecha: Gale Force]], all the automatic attacks only benefit from [[ECP System|ECP]] / [[Transcendence]] Slot / [[Limit Over]] (or any other Skill Damage Buff) when summoned during their uptime. | ||
*Unlike [[Air Mecha: Gale Force]], this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it. | *Unlike [[Air Mecha: Gale Force]], this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it. | ||
*Due to the [[Mecha Generator]] passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or [[G-Mastery]] buff. | *Due to the [[Mecha Generator]] passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or [[G-Mastery]] buff. |