Experience Table: Difference between revisions

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=== Calculating your total EXP ===
=== Calculating your total EXP ===
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\text{EXP} = \text{BASE} \times (1 + \text{MVP} + \text{CLEAR} + \text{MEDAL} + \text{SPA} + \text{GUILD_CONTRACT}) \times (1 + \text{STAT} + \text{GUILD_SKILL} + \text{GUILD_CONTRACT}) \times \text{MISSION}
\text{EXP} = \text{Base} \times (1 + \text{MVP} + \text{Clear} + \text{Medal} + \text{Event} + \text{Springs} + \text{Guild Contract}) \times (1 + \text{Stat} + \text{Guild Skill} + \text{Guild Contract}) \times \text{Random Mission}
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*''BASE'' - sum of base EXP dropped by mobs and bosses in a dungeon
*''Base'' - sum of base EXP dropped by mobs and bosses in a dungeon
*''MVP'' - 0.1 if MVP, otherwise 0
*''MVP'' - 0.1 if MVP, otherwise 0
*''CLEAR'' - 0.3 if successfully cleared, otherwise 0
*''Clear'' - 0.3 if successfully cleared, otherwise 0
*''MEDAL'' - Your currently active EXP Medal. The effect of multiple medals does not stack.
*''Medal'' - Your currently active EXP Medal. Equals 1 if 100% medal
*''SPA'' - the [[Elrios Hot Springs|Hot Springs]] or [[El House]] buff
*''Event'' - Server buff value, 1 if 100%
*''GUILD_CONTRACT'' - 0.5 if the '''Training Time Contract''' is active.
*''Springs'' - the [[Elrios Hot Springs|Hot Springs]] or [[El House]] buff
*''STAT'' - sum of EXP Increase stats (displayed in the Stat Window)
*''Guild Contract'' - 0.5 if the '''Training Time Contract''' is active.
*''GUILD_SKILL'' - [[Comrade's Cheer]]'s value if active
*''Stat'' - sum of EXP Increase stats (displayed in the Stat Window)
*''MISSION'' - multiplier of the [[Random Mission System|Random Mission]], e.g. 1.5 if 150% Random Mission
*''Guild Skill'' - [[Comrade's Cheer]]'s value if active
*''Random Mission'' - the multiplier of the [[Random Mission System|Random Mission]], e.g. 1.5 if 150% Random Mission, 1 if no Random Mission
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