Explosive Fist: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Fire Fist is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC. | *Fire Fist is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC. | ||
*The first hit stuns enemies. | *The first hit binds and stuns enemies. | ||
*Charges the Awakening | *Charges the Awakening Gauge at a good rate. | ||
*Despite the first hit being physical, [[Counterattack]] doesn't work on it. | *Despite the first hit being physical, [[Counterattack]] doesn't work on it. | ||
*The number of hits from the explosion is reduced if used on a group of 3 or more. | *The number of hits from the explosion is reduced if used on a group of 3 or more. | ||
*Can be used to cancel the delay of Special Actives used afterward. | *Unlike most other actives, Fire Fist is not instant, so the whole attack can easily be interrupted. | ||
*Can be used to cancel the delay of Special Actives if used afterward. | |||
{{MKSkills}} | {{MKSkills}} |
Revision as of 07:03, 7 July 2011
[Active] Lunge forward with a magically charged fist to grab enemies, then step back and release a miniature explosion.
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Magic Knight | Lv5 | 40SP |
[1st Skill Quest] | - |
Skill Information
Skill Lv |
Max Hits |
Damage |
MP |
CD | |
Initial Hit (Phys) |
8(10 noted) Hits (Mag) | ||||
1 |
9 |
60% |
36% |
30 |
6s |
2 |
70% |
42% | |||
3 |
60% |
48% | |||
4 |
80% |
54% | |||
5 (M) |
100% |
60% | |||
6 |
110% |
66% | |||
7 |
Skill Note
- Increased explosion time by 0.3 seconds and increased maximum amount of hits.
Tips and Details
- Fire Fist is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- The first hit binds and stuns enemies.
- Charges the Awakening Gauge at a good rate.
- Despite the first hit being physical, Counterattack doesn't work on it.
- The number of hits from the explosion is reduced if used on a group of 3 or more.
- Unlike most other actives, Fire Fist is not instant, so the whole attack can easily be interrupted.
- Can be used to cancel the delay of Special Actives if used afterward.