Roll: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{VersionTabs | ||
|NA= | |||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Physical Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''HP consumption''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">MP</span><br /> | <span style="font-weight: bold;">MP</span><br /> | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">Cooldown</span><br /> | <span style="font-weight: bold;">Cooldown</span><br /> | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="3" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9MP | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="3" {{!}} 3s | |||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 2 | |||
{{!}} align="center" rowspan="1" {{!}} 225% | |||
{{!}} align="center" rowspan="1" {{!}} 2% | |||
{{!}} align="center" rowspan="1" {{!}} 6MP | |||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 3 (M) | |||
{{!}} align="center" rowspan="1" {{!}} 250% | |||
{{!}} align="center" rowspan="1" {{!}} 1% | |||
{{!}} align="center" rowspan="1" {{!}} 3MP | |||
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|KR= | |||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Physical Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''HP consumption''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">MP</span><br /> | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">Cooldown</span><br /> | |||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="3" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9MP | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="3" {{!}} 7s | |||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 2 | |||
{{!}} align="center" rowspan="1" {{!}} 225% | |||
{{!}} align="center" rowspan="1" {{!}} 2% | |||
{{!}} align="center" rowspan="1" {{!}} 6MP | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" {{!}} 3 (M) | |||
{{!}} align="center" rowspan="1" {{!}} 250% | |||
{{!}} align="center" rowspan="1" {{!}} 1% | |||
{{!}} align="center" rowspan="1" {{!}} 3MP | |||
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== Trivia == | == Trivia == |
Revision as of 16:06, 30 March 2012
File:Rolling.png |
[Active - Vitality] Roll pass your enemies while damaging them. This skill uses both MP and HP. |
Requirements
Class | Master | Skill Requirement |
Elsword | Lv3 | 0SP |
Skill Information
NA
Skill Level | Physical Damage | HP consumption | Hits |
MP |
Cooldown |
1 | 200% | 3% | 1 | 9MP | 3s |
2 | 225% | 2% | 6MP | ||
3 (M) | 250% | 1% | 3MP |
KR
Skill Level | Physical Damage | HP consumption | Hits |
MP |
Cooldown |
1 | 200% | 3% | 1 | 9MP | 7s |
2 | 225% | 2% | 6MP | ||
3 (M) | 250% | 1% | 3MP |
Trivia
- You are invincible for a short time while rolling.
- Extremely useful skill, can be used as a quick dodge or pass-through(faster then Sword Knight/Magic Knight's >>ZZZ/>>ZZX combo), and can also be used for catching in PvP.
- Beside Energy Conversion, this is the only skill in the game that takes off HP of the caster.
- You cannot use this Skill if you have insufficient HP.