Titles/Varnimyr: Difference between revisions

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| When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Arena)</font>'''
| When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Arena)</font>'''
|-  
|-  
| align="center" | [[Image:Dunno.png]]
| align="center" | [[Image:VarnimyrTitle5.png|105px]]
| '''Winning Strategy'''
| '''Winning Strategy'''
| Defeat [[12-3|Sentinel Guardians]] once
| Defeat [[12-3|Sentinel Guardians]] once
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| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>'''
| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>'''
|-
|-
| align="center" | [[Image:Dunno.png]]
| align="center" | [[Image:VarnimyrTitle6.png|105px]]
| '''Deadly Presence'''
| '''Deadly Presence'''
| Clear [[12-3]] without consuming Resurrection Stone
| Clear [[12-3]] 3 times
| Obtain <!-- (0/1000) something based on https://youtu.be/toezxF3w1dQ?t=58m41s (58:41) -->
| Defeat [[12-3|Trap Device]] 1000 times
| Description
| Description
| Critical Rate +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
| Critical Rate +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
|-
|-
| align="center" | [[Image:Dunno.png]]
| align="center" | [[Image:VarnimyrTitle7.png|105px]]
| '''Deserving of the Name'''
| '''Deserving of the Name'''
| Clear [[12-4]] Once
| Clear [[12-4]] Once
| Obtain
| Clear [[12-4]] 50 times
| Description
| Description
| Damage Reduction +3%<br>When hit, 100% chance to have 2% increased Knockdown for 2 seconds (stacks up to 25 times)
| Damage Reduction +3%<br>When hit, 100% chance to have 2% increased Knockdown for 2 seconds (stacks up to 25 times)
|-
|-
| align="center" | [[Image:Dunno.png]]
| align="center" | [[Image:VarnimyrTitle8.png|105px]]
| '''Altered Identity'''
| '''Altered Identity'''
| Discovery
| Clear [[12-4]] 3 times
| Obtain
| Clear [[12-4]] 100 times
| Description
| Description
| Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>While you have 200MP or more, Physical/Magical Attack is increased by 5%
| Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>While you have 200MP or more, Physical/Magical Attack is increased by 5%
|}
|}

Revision as of 11:13, 24 July 2018

Icon Title Discovery Obtain Description Stats
Open Fire Defeat Chaos Circle 50 times Defeat Chaos Circle 700 times Watch out! Chaos Circles will open fire. Attacks have a 5% chance to summon Chaos Circle's attack. Their attacks do not afflict hitstun and lowers the enemy attack speed by 10% for 10 seconds.
Demon World Entrance Clear 12-1 and achieving all of the following once:
  • Take under 5 hits
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Clear 12-1 and achieving all of the following 100 times:
  • Take under 5 hits
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Description Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon)
MP Cost -3%
All Skill Cooldown -3%
Sentinel Troop Clear 12-2 and achieving all of the following once:
  • Achieve S Rank or higher
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Clear 12-2 and achieving all of the following 100 times:
  • Achieve S Rank or higher
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Description Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon)
When attacking, 3% chance to summon Raining Arrows.
Forginay's Fruit Defeat Forginay once Defeat Forginay 200 times The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm. When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped (Dungeon)
When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) cannot be overlapped (Arena)
Winning Strategy Defeat Sentinel Guardians once Defeat Sentinel Guardians 50 times Description Damage dealt to Boss Monsters +10% (Dungeon)
Recovery Item Effectiveness +5% (Dungeon)
Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon)
Deadly Presence Clear 12-3 3 times Defeat Trap Device 1000 times Description Critical Rate +5%
Critical Damage +5%
Damage Received from Critical Hits +10%
Deserving of the Name Clear 12-4 Once Clear 12-4 50 times Description Damage Reduction +3%
When hit, 100% chance to have 2% increased Knockdown for 2 seconds (stacks up to 25 times)
Altered Identity Clear 12-4 3 times Clear 12-4 100 times Description Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon)
While you have 200MP or more, Physical/Magical Attack is increased by 5%