Titles/Varnimyr: Difference between revisions
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| When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Arena)</font>''' | | When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Arena)</font>''' | ||
|- | |- | ||
| align="center" | [[Image: | | align="center" | [[Image:VarnimyrTitle5.png|105px]] | ||
| '''Winning Strategy''' | | '''Winning Strategy''' | ||
| Defeat [[12-3|Sentinel Guardians]] once | | Defeat [[12-3|Sentinel Guardians]] once | ||
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| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>''' | | Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>''' | ||
|- | |- | ||
| align="center" | [[Image: | | align="center" | [[Image:VarnimyrTitle6.png|105px]] | ||
| '''Deadly Presence''' | | '''Deadly Presence''' | ||
| Clear [[12-3]] | | Clear [[12-3]] 3 times | ||
| | | Defeat [[12-3|Trap Device]] 1000 times | ||
| Description | | Description | ||
| Critical Rate +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10% | | Critical Rate +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10% | ||
|- | |- | ||
| align="center" | [[Image: | | align="center" | [[Image:VarnimyrTitle7.png|105px]] | ||
| '''Deserving of the Name''' | | '''Deserving of the Name''' | ||
| Clear [[12-4]] Once | | Clear [[12-4]] Once | ||
| | | Clear [[12-4]] 50 times | ||
| Description | | Description | ||
| Damage Reduction +3%<br>When hit, 100% chance to have 2% increased Knockdown for 2 seconds (stacks up to 25 times) | | Damage Reduction +3%<br>When hit, 100% chance to have 2% increased Knockdown for 2 seconds (stacks up to 25 times) | ||
|- | |- | ||
| align="center" | [[Image: | | align="center" | [[Image:VarnimyrTitle8.png|105px]] | ||
| '''Altered Identity''' | | '''Altered Identity''' | ||
| | | Clear [[12-4]] 3 times | ||
| | | Clear [[12-4]] 100 times | ||
| Description | | Description | ||
| Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>While you have 200MP or more, Physical/Magical Attack is increased by 5% | | Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>While you have 200MP or more, Physical/Magical Attack is increased by 5% | ||
|} | |} |
Revision as of 11:13, 24 July 2018
Icon | Title | Discovery | Obtain | Description | Stats |
---|---|---|---|---|---|
Open Fire | Defeat Chaos Circle 50 times | Defeat Chaos Circle 700 times | Watch out! Chaos Circles will open fire. | Attacks have a 5% chance to summon Chaos Circle's attack. Their attacks do not afflict hitstun and lowers the enemy attack speed by 10% for 10 seconds. | |
Demon World Entrance | Clear 12-1 and achieving all of the following once:
|
Clear 12-1 and achieving all of the following 100 times:
|
Description | Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon) MP Cost -3% All Skill Cooldown -3% | |
Sentinel Troop | Clear 12-2 and achieving all of the following once:
|
Clear 12-2 and achieving all of the following 100 times:
|
Description | Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon) When attacking, 3% chance to summon Raining Arrows. | |
Forginay's Fruit | Defeat Forginay once | Defeat Forginay 200 times | The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm. | When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped (Dungeon) When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) cannot be overlapped (Arena) | |
Winning Strategy | Defeat Sentinel Guardians once | Defeat Sentinel Guardians 50 times | Description | Damage dealt to Boss Monsters +10% (Dungeon) Recovery Item Effectiveness +5% (Dungeon) Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon) | |
Deadly Presence | Clear 12-3 3 times | Defeat Trap Device 1000 times | Description | Critical Rate +5% Critical Damage +5% Damage Received from Critical Hits +10% | |
Deserving of the Name | Clear 12-4 Once | Clear 12-4 50 times | Description | Damage Reduction +3% When hit, 100% chance to have 2% increased Knockdown for 2 seconds (stacks up to 25 times) | |
Altered Identity | Clear 12-4 3 times | Clear 12-4 100 times | Description | Adaptability +3% [Adapt to the environment, and recover power lost in the Demon Realm] (Dungeon) While you have 200MP or more, Physical/Magical Attack is increased by 5% |