Shooting Star: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_SHOOTINGSTAR.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_SHOOTINGSTAR.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Launch 12 guided missiles from your cannon that explode upon hitting the target(s). | ||
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== Prerequisites == | == Prerequisites == | ||
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*Shooting Star requires and consumes 3 rounds of ammo. | *Shooting Star requires and consumes 3 rounds of ammo. | ||
* | *25% more cannonballs are fired while in awakening. | ||
<br> | <br> | ||
{{SGSkills}} | {{SGSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |
Revision as of 18:10, 27 June 2011
[Special Active] Launch 12 guided missiles from your cannon that explode upon hitting the target(s). |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Shooting Guardian | Lv5 | 65SP |
Heavy Railgun | - |
Skill Information
Skill Lv | MP Usage |
Max hit | Cool Down | Damage |
1 | 300 MP |
|
|
203% magical damage per hit and 18% splash damage. |
2 | 243% magical damage per hit and 21% splash damage. | |||
3 | 284% magical damage per hit and 25% splash damage. | |||
4 | 324% magical damage per hit and 29% splash damage. | |||
5 (M) | 385% magical damage per hit and 34% splash damage. |
Additional Information
- Each missile does 2 hits. One inital hit and one second hit dealing splash damage.
- Shooting Star requires and consumes 3 rounds of ammo.
- 25% more cannonballs are fired while in awakening.