X Crash: Difference between revisions

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(KR tab added, Updates added.)
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{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[Image:RFSactive1.png]]  
| [[Image:RFSactive1.png]]  
| '''[Special Active]''' Raven dashes forward and slashes with his claw, then jumps by the enemy as he slashes again, creating an "X"; the slashes then explode, launching opponents into the air.
| '''[Special Active]''' Raven dashes forward and slashes with his claw, then jumps by the enemy as he slashes again, creating an "X." Then, the slashes explode.
|}
|}
<br>
<br>
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! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative
|-
|-
| [[Reckless Fist]] || Lv. 20 || 55            || 5                || [[Arch-Enemy]]
| [[Reckless Fist]] || Lv. 20 || 55            || 5                || [[Archenemy]]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
|- style="background:#D3D3D3"
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! Claw !! Explosion !! Claw !! Explosion !! Claw !! Explosion !! Claw !! Explosion
! Claw !! Explosion !! Claw !! Explosion !! Claw !! Explosion !! Claw !! Explosion
|-
|-
| 1 || rowspan="2" | 55 || 191% || 143% || 244% || 122% || rowspan="20" | 2 || rowspan="20" | 4 || rowspan="20" | 2 || rowspan="20" | 6 || rowspan="20" | 100 || rowspan="20" |  10 Seconds
| 1 || rowspan=2 | 55 || 191% || 143% || 244% || 122% || rowspan=7 | 2 || rowspan=7 | 4 || rowspan=7 | 2 || rowspan=7 | 6 || rowspan=7 | 100 || rowspan=7 |  10 Seconds
|-
|-
| 2 || 205% || 154% || 262% || 131%
| 2 || 205% || 154% || 262% || 131%
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|-
|-
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:#D3D3D3"
! colspan=2 | Normal !! colspan=2 | Awakening !! colspan=2 | Normal !! colspan=2 | Awakening
|- style="background:#D3D3D3"
! Claw !! Explosion !! Claw !! Explosion !! Claw !! Explosion !! Claw !! Explosion
|-
| 1 || rowspan=2 | 55 || - || - || - || - || rowspan=7 | 2 || rowspan=7 | 4 || rowspan=7 | 2 || rowspan=7 | 5 || rowspan=7 | 100 || rowspan=7 |  10 Seconds
|-
| 2 || - || - || - || -
|-
| 3 || 58 || - || - || - || -
|-
| 4 || 62 || - || - || - || -
|-
| 5 || 66 || - || - || - || -
|-
| 6 || 70 || 286% || 215% || 366% || 183%
|-
| 7 || 74 || 302% || 226% || 386% || 193%
|-
|}
</tabber>
<br>
<br>


== Tips and Details  ==
== Tips and Details  ==
*Very useful for dodging while dealing damage as Raven lands on the other side of the opponent after landing.
*Very useful for dodging while dealing damage as Raven lands on the other side of the opponent after landing.
*Also useful for combo'ing as you can easily catch an opponent afterwards.
*Also useful in combos as you can easily catch an foe afterwards.
*The X shaped explosion will be located where you perform your second claw swipe, despite the distance from your first claw swipe.
*The X-shaped explosion will be located where you perform your second claw swipe, despite the distance from your first claw swipe.
*There is a glitch where if X Crash is interrupted, it will perform it later. This has been patched, however it may still occur if there is a hefty amount of lag.
*If [[X Crash]] is interrupted, a glitch may cause it to be performed later. This has been patched, however it may still occur if there is a hefty amount of lag.
<br>
 
== Trivia ==
*Though the ''06/12/2014 KR'' update increased the damage, the total damage increased only outside of awakening. Total damage slightly decreased in awakening because number of explosions was reduced by 1.
<br>
<br>


== Updates ==
== Updates ==
* 3/29/2012
*03/29/2012
**Base damage decreased.
**Base damage decreased.
**Total damage during awakening increased.
**Total damage during awakening increased.
*7/4/2013 KR
*07/04/2013 KR
**Changes so explosions do not lift but give hitstun
**Changed explosions' launch to hitstun.
 
*06/12/2014 KR
**Damage increased.
**Visual effect changed.
<br>
<br>



Revision as of 20:45, 27 August 2014

[Special Active] Raven dashes forward and slashes with his claw, then jumps by the enemy as he slashes again, creating an "X." Then, the slashes explode.


Requirements

Class Master Level Required SP Used Per Level Alternative
Reckless Fist Lv. 20 55 5 Archenemy


Skill Information

  • NA
Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
Claw Explosion Claw Explosion Claw Explosion Claw Explosion
1 55 191% 143% 244% 122% 2 4 2 6 100 10 Seconds
2 205% 154% 262% 131%
3 58 220% 164% 281% 140%
4 62 234% 175% 299% 149%
5 66 248% 186% 317% 159%
6 70 263% 197% 336% 168%
7 74 277% 207% 354% 177%

|-| KR=

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
Claw Explosion Claw Explosion Claw Explosion Claw Explosion
1 55 - - - - 2 4 2 5 100 10 Seconds
2 - - - -
3 58 - - - -
4 62 - - - -
5 66 - - - -
6 70 286% 215% 366% 183%
7 74 302% 226% 386% 193%


Tips and Details

  • Very useful for dodging while dealing damage as Raven lands on the other side of the opponent after landing.
  • Also useful in combos as you can easily catch an foe afterwards.
  • The X-shaped explosion will be located where you perform your second claw swipe, despite the distance from your first claw swipe.
  • If X Crash is interrupted, a glitch may cause it to be performed later. This has been patched, however it may still occur if there is a hefty amount of lag.


Trivia

  • Though the 06/12/2014 KR update increased the damage, the total damage increased only outside of awakening. Total damage slightly decreased in awakening because number of explosions was reduced by 1.


Updates

  • 03/29/2012
    • Base damage decreased.
    • Total damage during awakening increased.
  • 07/04/2013 KR
    • Changed explosions' launch to hitstun.
  • 06/12/2014 KR
    • Damage increased.
    • Visual effect changed.