Status Effects: Difference between revisions

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{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
! Status  
! Status
! Name
! Effect
! Effect
! How to activate
! How to activate
|-
|-
| [[Image:Status Burning.png|center|Status Burning.png]]  
| [[Image:Status Burning.png|center|Status Burning.png]]
|  
| Blaze
Name: Blaze  
|
 
*Constant drop in HP
Constant drop in HP  
*Possible to die by this Status Effect.  
 
Possible to die by this Status Effect.  
 
|  
|  
Hit by Fire Elstone Enchanted Weapons  
*Hit by Fire El Stone Enchanted Weapons  
 
*Hit by some flame-enchant related attacks and skills
Flame-enchant related attacks and skills (Except for Burning Fist)
 
|-
|-
| [[Image:Status Freeze.png|center|Status Freeze.png]]  
| [[Image:Status Freeze.png|center|Status Freeze.png]]  
| Freeze
|
*Certain percentage of Defense Ignored by attack.
*Reduces victim's Movement and Jump Speed.
|  
|  
Name: Freeze
*Hit by Ice El Stone Enchanted Weapons  
 
*Hit by Ice-enchant related attacks and skills  
Certain percentage of Defense Ignored by attack.
 
Slows down Run and Jump Speed.
 
|
Hit by Ice Elstone Enchanted Weapons  
 
Ice-enchant related attacks and skills  
 
|-
|-
| [[Image:Status Poison.png|center|Status Poison.png]]  
| [[Image:Status Poison.png|center|Status Poison.png]]  
|  
| Poison  
Name: Poison  
|
 
*Certain percentage of Attack Speed Reduced.  
Certain percentage of Attack Speed Reduced.  
*Constant drop in HP  
 
*Possible to die by this Status Effect
Constant drop in HP  
|
 
*Hit by Nature El Stone Enchanted Weapons  
|  
*Hit by Poison-enchant related attacks and skills
Hit by Poison Elstone Enchanted Weapons  
 
Poison-enchant related attacks and skills (E.g, Type H)
 
|-
|-
| [[Image:Status Stone.png|center|Status Stone.png]]  
| [[Image:Status Stone.png|center|Status Stone.png]]  
|  
| Petrify
Name: Stone
|
 
*Victim is encased in stone and cannot move and will not be knocked down for a period of time.  
Player cannot move and will not be knocked down for a period of time.  
*Victim's Defense while increase by 10% while turned into stone.
 
|
Player's Defence while increase by 10% while turned into stone.  
*Hit by Light El Stone Enchanted Weapons  
 
|  
Hit by Light Elstone Enchanted Weapons  
 
|-
|-
| [[Image:Status Armour Break.png|center|Status Armour Break.png|100px]]  
| [[Image:Status Armour Break.png|center|Status Armour Break.png|100px]]  
| Broken Armour
|
*Physical Defense is reduced to 0.
|  
|  
Name: Broken Armour
*Hit by "[[Armor Break]]" Skill.
 
Physical and Magical defence is reduced to 0.
 
|
Hit by "[[Armor Break|Armour Break]]" Skill  
 
|-
|-
| [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]]  
| [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]]  
| Broken Weapon
|
*Physical and Magical Attack is reduced by 70%.
|  
|  
Name: Broken Weapon
*Hit by "[[Weapon Breaker]]" Skill.
 
Physical and Magical Attack reduced by 70%
 
|
Hit by "[[Weapon Breaker|Weapon Breaker]]" Skill  
 
 
|-
|-
| [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]]  
| [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]]  
| Magic Defense Debuff
|
*Certain percentage of Magical Defense decreased.
|  
|  
Name: Magic Defense Debuff
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
 
Certain percentage of Magical Defense decreased.
 
|
Attacked by a Rune Slayer with Passive, "[[Power Chain|Power Chain]]"  
 
|-
|-
| [[Image:Status Fracture.png|center|Status Fracture.png]]  
| [[Image:Status Fracture.png|center|Status Fracture.png]]  
| Fracture
|
*Lowers Attack and Movement Speed by a certain percentage.
|  
|  
Name: Fracture
*Hit by "[[Low Kick]]" Skill
 
Lowers Attack Speed by a certain percentage.
 
|
Hit by "[[Low Kick|Low Kick]]" Skill (Combat Ranger)
 
|-
|-
| [[Image:Status Binding.png|center|Status Binding.png]]  
| [[Image:Status Binding.png|center|Status Binding.png]]  
|  
| Speed Reduction  
Name: Speed Reduction  
|*Reduces Movement and Jump Speed by a certain percentage.
 
|
Speed Reduction
*Hit by "[[Binding Circle]]" Skill with [[Skill Note]]
 
|  
Hit by "[[Time Stop|Binding Circle]]" (Skill Noted) Skill  
 
|-
|-
| [[Image:Status Blind.png|center|Status Blind.png]]  
| [[Image:Status Blind.png|center|Status Blind.png]]  
|  
| Blind  
Name: Blind  
|
 
*Decreases victim's Accuracy by a certain percentage.
Accuracy Decreased(only towards the opponent that caused it it to you)
|
 
*Hit by "[[Sandstorm]]" Skill.
|  
Hit by [[Sandstorm|Sandstorm]] Lord Knight Skill  
 
|-
|-
| [[Image:Status DarkCloud.png|center|Status DarkCloud.png]]  
| [[Image:Status DarkCloud.png|center|Status DarkCloud.png]]  
| Dark Cloud Poison
|
*Constant Drop in HP.
|  
|  
Name: Dark Cloud Poison
Hit by "[[Dark Cloud]]" Skill.
 
Constant Drop in HP, Move and Jump Speed reduced.
 
|
Hit by "[[Dark Cloud|Dark Cloud]]" Dark Magician Skill  
 
|-
|-
| [[Image:Status Frostbite.png|center|Status Frostbite.png]]  
| [[Image:Status Frostbite.png|center|Status Frostbite.png]]  
| Frostbite
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Constant drop in HP.
|  
|  
Name: Frostbite
*Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun)
 
*Hit by [[3x-6|Barud]]'s Icy Vomit.
Movement Speed, Jump Speed, Attack Speed Reduced
*Hit by Coral Sea Serpent's Ice Beam.
 
Constant drop in HP
 
|
Hit by Nasod Ice-related Attacks (E.g, Leviathan's Gun)  
 
Hit by Barud's Icy Vomit  
 
Hit by Coral Sea Serpent's Ice Beam
 
|-
|-
| [[Image:Status Confusion.png|center|Status Confusion.png]]  
| [[Image:Status Confusion.png|center|Status Confusion.png]]  
| Confusion
|
*Movement Controls reversed; In other words, left becomes right, right becomes left.
**Up and down not affected.
|  
|  
Name: Confusion
*Hit by [[4-3|Green Armadillo]].
 
*Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud.
Movement Controls reversed.
 
In other words, left becomes right, right becomes left.
 
Up and down not affected.
 
|
Hit by Altera Green Armadillo  
 
Hit by Feita Higher Gullito Mages' Magic Particle and Cloud  
 
|-
|-
| [[Image:Status Senile.png|center|Status Senile.png]]  
| [[Image:Status Senile.png|center|Status Senile.png]]  
| Senile
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Constant drop in MP.
|  
|  
Name: Senile
*Hit by "[[Aging]]" Skill.
 
Movement Speed, Jump Speed, Attack Speed Reduced
 
|
Hit by skill, "[[Aging|Aging]]" (Dark Magician)
 
|-
|-
| [[Image:Status Targeted.png|center|Status Targeted.png]]  
| [[Image:Status Targeted.png|center|Status Targeted.png]]  
|  Targeted
|
*Increases damage done to the affected individual.
|  
|  
Name: Targeted
*Hit by "[[Stigma Snipe]]" Skill.
 
Increases damage done to the affected individual
 
|
Hit by skill, "[[Stigma Snipe|Stigma Snipe]]" (Grand Archer)
 
|-
|-
| [[Image:Status Stun.png|center|Status Stun.png]]  
| [[Image:Status Stun.png|center|Status Stun.png]]  
| Stunned
|
*Affected individual cannot move for a period of time.
*Ailment will disappear if affected individual is hit.
|  
|  
Name: Stunned
*Hit by "[[Double Slash]]" Skill.
 
*Hit by "[[Heaven's Fist]]" Skill.
Affected individual cannot move for a period of time<br>
*Hit by "[[Earth Breaker]]" Skill with [[Skill Note]].
 
*Hit by some lightning-based attacks.
Ailment will disappear if affected individual is hit<br>
 
<br>
 
|
Hit by skill, "[[Double Slash|Double Slash]]" (Sword Knight)
 
Hit by skill, "[[Heaven's Fist|Heaven's Fist]]" (Code Architecture)
 
Hit by skill, "[[Earth Breaker|Earth Breaker]] + Skill Note" (Taker)
 
Hit by lightning stone activated lightning.<br>
 
|-
|-
| [[Image:Status Flattened.png|center|Status Flattened.png]]  
| [[Image:Status Flattened.png|center|Status Flattened.png]]  
|  
| Flattened
Name: Flattened
|
 
*Victim has flattened.
Affected individual cannot attack  
*Affected individual cannot attack.
 
*Affected individual cannot be hit by any horizontal attacks.
Affected individual cannot be hit by any horizontal attacks  
|
 
*Hit by [[Peita/Feita(NA)|Glitter Pounder]] or [[Velder|Arc Glitter Dasher]]
|  
*Hit by [[Peita/Feita(NA)|Stone Golem's]] Body Slam.
Flattened by falling obstacles including:
*Hit by [[6-4|Victor's]] Body Slam.
 
Gulito Vanguard (moving)  
 
Swan Diving Golems&nbsp;
 
Crumbling Feita Pillars
 
Victor's Body Slam.
 
<br>
 
|-
|-
| [[Image:Status Stunned.png|center|Status Stunned.png]]  
| [[Image:Status Stunned.png|center|Status Stunned.png]]  
|  
| Monster Stun
Name: Monster_Stun
*Affected individual cannot move for a period of time.
 
*Ailment will disappear if affected individual is hit.
Affected individual cannot move for a period of time  
|
 
*Hit by [[Altera|Nasod Scout Type-L]]'s Lightning.
Ailment will disappear if affected individual is hit  
*Hit by [[Peita/Feita(NA)|Thunder Fly]].
 
|  
Hit by Nasod Lightning  
 
Hit by Feita Spirits ( X-4 and above )  
 
|-
|-
| [[Image:Status Bleeding.png|center|Status Bleeding.png]]  
| [[Image:Status Bleeding.png|center|Status Bleeding.png]]  
| Bleed
*Affected individual cannot run; is forced to walk.
*Constant drop in HP.
|  
|  
Name: Bleed
*Hit by "[[Cut Tendon]]" Skill
 
Hit by "[[Bloody Accel]]" Skill
Affected individual cannot run
*Hit by sword with "[[Bloody Accel]]" enchantment
 
*Hit by [[Hamel|Crabs]].
Constant drop in HP
 
|
Hit by skill, "[[Cut Tendon|Cut Tendon]]" (Sword Taker)
 
Hit by skill, "[[Bloody Excel|Bloody Excel]]" (Sword Taker)
 
Hit by sword with "[[Bloody Excel|Bloody Excel]]" enchantment (Sword Taker)
 
Hit by Crabs in Hamel
 
|}
|}


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|-
|-
| Super Armour
| Super Armour
| Character will have a red outline. <br/> You still receive damage, but cannot be knocked down
| *Character will have a red outline.
*You still receive damage, but cannot be knocked down.
|  
|  
- [[Stoic]]
*[[Stoic]].
- Armour auto Stoic
*Super Armor Buff.
 
*Knocked down Monsters.
- Knocked down Monsters
*Certain Character/Monster attacks.
 
*Coat of Non-Aggressive Arms.
- Pick up Super Armour item
|-
|-
| Invulnerability
| Invulnerability
| Visual effect varies over characters and entities. <br/> You basically cannot be hurt.
| *Visual effect varies over characters and entities.
*You will become intangible.
|  
|  
- Most Special Active [[Skills]] and some Active Skills.
*Most Special Active [[Skills]] and some Active Skills.
 
*Some monster skills can also grant them momentary invulnerability.
- Some monster skills can also grant them momentary invulnerability.
|-
|-
| Heavy Stance
| Heavy Stance
| Exclusive to [[Chung]]. Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
| *Exclusive to [[Chung]].
*Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
|  
|  
- [[Guard]]
*[[Guard]]
 
*Some attacks in Chung's combo gives him momentary Heavy Stance.
- Some attacks in Chung's combo gives him momentary Heavy Stance.
|-
|-
| Agility
| Agility
| You get an epic shadow that follows you frame by frame. <br/> Gives maximum run and jump speed. <br/> Sometimes this merely appears as a visual effect to skills.
| *You get an epic shadow that follows you frame by frame.
| Pick up the Agility Potion
*Provides 20% Movement and Jump Speed.
*Sometimes this merely appears as a visual effect to skills.
|*Sprinter's Potion
|-
|-
| Awakening
| Awakening
| Your character will have colours of various shades (varies over character).<br/>  For more information go to [[Awakening Mode]].
|*Your character will have colours of various shades (varies over character).
*For more information go to [[Awakening Mode]].
|  
|  
- Press Ctrl when you have at least 1 awakening bead.
*Press Ctrl when you have at least 1 Awakening Bead.
 
*[[2-3|Nasod Banthus]]'s Special Active.
- Benders can awaken too in [[2-3]]
|-
|-
| Mechanized Agility
| Mechanized Agility
| You get an blue epic shadow that follows you frame by frame <br/> Gives 20% more attack speed.
|*You get an blue epic shadow that follows you frame by frame
| An effect that occurs only in Mechanized Weapons obtained in [[2-x]]
*Gives 20% more attack speed.
| *An effect that occurs only in Mechanized Weapons obtained in [[2-x]].
|-
|-
| Phoenix Talon Agility
| Phoenix Talon Agility
| You get an red epic shadow that follows you frame by frame <br/> Gives maximum movement and jump speed.
| *You get an red epic shadow that follows you frame by frame.
| [[Phoenix Talon]]
*Provides 20% Movement and Jump Speed.
*Absorbs small projectiles and converts them to a certain amount of MP.
|*[[Phoenix Talon]]
|-
|-
| Dark Elf Agility
| Dark Elf Agility
| Creates a pink epic shadow that follows frame by frame <br/>
|*Creates a pink epic shadow that follows frame by frame.
| Exclusive to Chole and Chloe the Corrupt monsters.
|*Exclusive to [[5-2|Chloe]] and [[6-4|Chloe the Corrupt]].
|-
|-
| Aura of Darkness
| Aura of Darkness
| Turns the entity into a purple shade. <br/> Works only on mobs. This will greatly increase their defense. However, if this is inflicted on you, you will receive more damage.
| *Turns the entity into a purple shade.
| Aura emitted by Shadow Defender in the [[Hamel]] Region. Also induced by its ranged darts.
*Increases the Monster's Defense while decreasing the Character's Defense.
| *Aura emitted by [[Hamel|Shadow Defender]].
*Induced by its ranged darts.
|-
|-
| Bubble stun
| Bubble Stun
| Encapsulates you into a bubble. <br/> You will be unable to move.
| *Encapsulates players into a bubble.
| Aura emitted by Laguz and Is monsters in the [[Hamel]] Region.
*You will be unable to move.
| Aura emitted by [[Hamel|Laguz]] and [[Hamel|Is]].
|}
|}