Sheath Knight: Difference between revisions
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| [[Image:Sheathmove4.png]] | | [[Image:Sheathmove4.png]] | ||
| '''Conwell Combo''' | | '''Conwell Combo''' | ||
Executes the stardard | Executes the stardard {{CZ}}{{CZ}}{{CZ}} combo but then summons out the Conwell, attacking twice, launching the opponent into the air and sending the victim flying back. {{CZ}}{{CZ}}{{CZ}}{{CX}} and {{CZ}}{{CZ}}{{CZ}}{{CZ}} can no longer be performed. | ||
| | | | ||
{{ | {{CViZ}} 100% Phy. Damage <br> | ||
{{ | {{CViZ}} 120% Phy. Damage <br> | ||
{{ | {{CViZ}} 67% Phy. Damage + 101% Phy. Damage <br> | ||
{{ | {{CDeZ}} 84% Phy. Damage + 126% Phy. Damage <br> | ||
{{ | {{CViZ}} 84% Phy. Damage + 126% Phy. Damage | ||
|- | |- | ||
| [[Image:Sheathmove2.png]] | | [[Image:Sheathmove2.png]] | ||
| '''Constant Slashing''' | | '''Constant Slashing''' | ||
After doing the stardard | After doing the stardard {{CX}}{{CX}} combo, summons out the Conwell and repeatedly slash forward in '''Super Armor''' status, ending it with a final slash which knocks away the enemy. When you press Z while slashing forward, you will instead end the combo with an upward slice, launching the enemy into the air. Slices done by the Conwell can also hit behind Elsword as well. {{CX}}{{CX}}{{CZ}} and {{CX}}{{CX}}{{CX}} can no longer be performed. | ||
| | | | ||
{{ | {{CDeX}} 160% Phy. Damage <br> | ||
{{ | {{CDeX}} 67% Phy. Damage + 101% Phy. Damage <br> | ||
{{ | {{CDeConX}} 84% Phy. Damage + 126% Phy. Damage (x1~x4) <br> (PvP Damage Modifier = 0.66) <br> | ||
'''EITHER''' <br> | '''EITHER''' <br> | ||
{{ | {{CDeX}} 120% Phy. Damage + 300% Phy. Damage <br> | ||
'''OR''' <br> | '''OR''' <br> | ||
{{ | {{CViZ}} 84% Phy. Damage + 126% Phy. Damage | ||
|- | |- | ||
| [[Image:Sheathmove3.png]] | | [[Image:Sheathmove3.png]] | ||
| '''Dash Pull''' | | '''Dash Pull''' | ||
After doing the standard | After doing the standard {{CDR}}{{CZ}} combo, summons out the Conwell to stab and pull enemies towards you, leaving the them vulnerable for a combo. | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{ | {{CViZ}} 120% Phy. Damage <br> | ||
{{ | {{CDeZ}} 85% Phy. Damage + 103% Phy. Damage + 152% Phy. Damage | ||
|} | |} | ||
<br> | <br> |