Nature's Force System: Difference between revisions
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=== Nature's Force Damage Boost === | === Nature's Force Damage Boost === | ||
[[Image:NF5.png|300px|right]] | [[Image:NF5.png|300px|right]] | ||
When Rena has at least 1 bar in her nature bars gauge, she is able to boost the damage done by | When Rena has at least 1 bar in her nature bars gauge, she is able to boost the damage done by commands and Special Active skills. | ||
*At the end of each combo, an orb will explode on the target. However, this does not apply to single hit combos (E.g: ↑Z). | *At the end of each combo, an orb will explode on the target. However, this does not apply to single hit combos (E.g: ↑Z). | ||
**Some combos removed the orb detonation after a later patch on the same day. | **Some combos removed the orb detonation after a later patch on the same day. | ||
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**All three arrows of Rena's XXX↑[X] and XXXv[X] can each detonate one orb. | **All three arrows of Rena's XXX↑[X] and XXXv[X] can each detonate one orb. | ||
*The list below shows the maximum number of bars used for each eligible skill. The explosion hits the first target struck by the skill. | *The list below shows the maximum number of bars used for each eligible skill. The explosion hits the first target struck by the skill. | ||
**If | **If an Special Active skill is used with less than the maximum number of bars, the explosion damage is equal to the number of bars available. | ||
**Most Active | **Most Active skills and some Special Active skills (e.g., [[Karma]]) do not use bars. | ||
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;" | {| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;" | ||
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| width="40" | [[Image:TAI-HO-MING.png]] | | width="40" | [[Image:TAI-HO-MING.png]] | ||
| width="150" | [[Dive Kick Bombing]]<br>: 3 Bars<br> | | width="150" | [[Dive Kick Bombing]]<br>: 3 Bars<br> | ||
|- | |- | ||
| width="40" | [[File:Violent Attack.PNG]] | | width="40" | [[File:Violent Attack.PNG]] | ||
| width="150" | [[Violent Attack]]<br>: 3 Bars<br> | | width="150" | [[Violent Attack]]<br>: 3 Bars<br> | ||
|- | |- | ||
| width="40" | [[Image:SHOCK HO.png]] | | width="40" | [[Image:SHOCK HO.png]] | ||
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|- | |- | ||
| width="40" | [[Image:Callofruin.png]] | | width="40" | [[Image:Callofruin.png]] | ||
| width="150" | [[Call of Ruin]]<br>: | | width="150" | [[Call of Ruin]]<br>: 3 Bars<br> | ||
|- | |- | ||
| width="40" | [[Image:Evoke.png]] | | width="40" | [[Image:Evoke.png]] | ||
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| width="40" | [[Image:NWSActive2.png]] | | width="40" | [[Image:NWSActive2.png]] | ||
| width="150" | [[Gliding Strike]]<br>: 2 Bars<br> | | width="150" | [[Gliding Strike]]<br>: 2 Bars<br> | ||
|- | |- | ||
| width="40" | [[Image:NWSActive1.png]] | | width="40" | [[Image:NWSActive1.png]] |