Veteran Commander: Difference between revisions
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CX}} | {{CX}} 359% Mag. Damage <br> | ||
{{CX}} 359% Mag. Damage<br> | |||
{{CX}} | |||
'''OR'''<br> | '''OR'''<br> | ||
{{CConX}} | {{CConX}} 225% Mag. Damage x8 <br> (PvP Damage Modifier = 0.75) <br> | ||
+ | + 359% Mag. Damage<br> | ||
(Flame Trails) | (Flame Trails) 50% Mag. Damage<br> | ||
(lasts | (lasts 3 seconds) | ||
|- | |- | ||
| [[File:VCCombo3.jpg]] | | [[File:VCCombo3.jpg]] | ||
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'''Trivia:''' The last hit of "Roll and Grab" is similar to [[Breaking Fist]]'s animation. In the original teaser trailer of '''Weapon Taker''', it showed that the concept of the Roll and Grab combo was supposed to be rolling behind targets and slashing them. | '''Trivia:''' The last hit of "Roll and Grab" is similar to [[Breaking Fist]]'s animation. In the original teaser trailer of '''Weapon Taker''', it showed that the concept of the Roll and Grab combo was supposed to be rolling behind targets and slashing them. | ||
| | | | ||
{{CZ}} | {{CZ}} 154% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 190% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 235% Phy. Damage <br> | ||
'''EITHER'''<br> | '''EITHER'''<br> | ||
{{CX}} | {{CX}} 166% Mag. Damage <br> | ||
{{CX}} 400% Mag. Damage <br> | {{CX}} 400% Mag. Damage <br> | ||
'''OR''' <br> | '''OR''' <br> | ||
{{CRX}} | {{CRX}} 404% Phy. Damage <br> | ||
{{CX}} | {{CX}} 435% Phy. Damage <br> | ||
|} | |} | ||
*All damage values for new and preexisting combos receive a 1.1x multiplier during 2nd job. | |||
<br> | <br> | ||