Hall of El: Difference between revisions
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*'''Consecutive Slash:''' Perform a series of slashes. | *'''Consecutive Slash:''' Perform a series of slashes. | ||
*'''Piercing Slash:''' Slash through a target. | *'''Piercing Slash:''' Slash through a target. | ||
'''Note:''' | |||
*Will not receive hitstun, however unlike PvP will still inflict hitstun. | |||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
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*'''Nasod Blast:''' Fire a single explosive shot out of her arm. | *'''Nasod Blast:''' Fire a single explosive shot out of her arm. | ||
*'''Nasod Fission Bomb:''' Fire a series of explosives out of her arm. | *'''Nasod Fission Bomb:''' Fire a series of explosives out of her arm. | ||
'''Note:''' | |||
*Will not receive hitstun, however unlike PvP will still inflict hitstun. | |||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
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*'''[[Iron Paladin]] Combos:''' He can perform basic [[Iron Paladin]] commands. | *'''[[Iron Paladin]] Combos:''' He can perform basic [[Iron Paladin]] commands. | ||
*'''[[Siege Shelling]]:''' Siege Mode Stance. Chung will primarily act like a turret and fire 7 shots | *'''[[Siege Shelling]]:''' Siege Mode Stance. Chung will primarily act like a turret and fire 7 shots. He has super armor while firing. | ||
*'''[[Guard]]:''' Increases the damage reduction effect of all Heavy Stance behavior. | |||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] |