Diabolic Esper: Difference between revisions
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*This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank. | *This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank. | ||
*''Post 09/24/2015 KR patch:'' | *''Post 09/24/2015 KR patch:'' | ||
**Combo moved from [[Time Tracer]] to | **Combo moved from [[Time Tracer]] to Diabolic Esper. | ||
**Final {{CX}}'s Super Armor removed. | **Final {{CX}}'s Super Armor removed. | ||
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| '''Spatial Warp''' | | '''Spatial Warp''' | ||
After doing {{CDRU}}{{CX}}, break a spatial rift diagonally downwards and warp yourself to it. | After doing {{CDRU}}{{CX}}, break a spatial rift diagonally downwards and warp yourself to it. | ||
*''Post 09/24/2015 KR patch:'' | |||
**New combo added. | |||
*''Post 11/03/2016 (KR) / 11/23/2016 (NA) patch:'' | *''Post 11/03/2016 (KR) / 11/23/2016 (NA) patch:'' | ||
**{{CZ}} consumes 3 MP. | **{{CZ}} consumes 3 MP. | ||
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| '''Spatial Explosion''' | | '''Spatial Explosion''' | ||
After doing {{CDR}}{{CX}}{{CX}}, instead of kicking enemies, fire a spatial orb that explodes upon contact. Launches enemies diagonally upwards away from you. | After doing {{CDR}}{{CX}}{{CX}}, instead of kicking enemies, fire a spatial orb that explodes upon contact. Launches enemies diagonally upwards away from you. | ||
*''Post 09/24/2015 KR patch:'' | |||
**New combo added. | |||
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{{CDR}}<br> | {{CDR}}<br> |