Seal of Time: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 09/18/2014 || - || colspan=2 align="left" | | |||
{{buff|Casting speed increased.}} | |||
*Tooltip changed. | |||
|- | |||
| 09/25/2014 || - || colspan=2 align="left" | | |||
{{buff|Characters will revive in a knocked-down state.}} | |||
**You cannot knockdown if '''Defy Time''' triggers from a skill that inflict [[Status Effects|Stun]]. | |||
*11/05/2015 | |- | ||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|Cooldown Time Reduction decreased.}} | |||
|- | |||
| 07/09/2015 || - || colspan=2 align="left" | | |||
*Fixed error where characters revived with less HP than they had when they received the [[Status Effects|Seal of Time buff]]. | |||
*04/21/2016 | |- | ||
* | | rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" | | ||
{{nerf|When reviving using [Seal of Time] effect, "Time Sickness" debuff is given. During this debuff, character cannot gain another [Seal of Time] effect.}} | |||
|- | |||
* | | align="left" | | ||
*None | |||
| align="left" | | |||
{{nerf|HP recovery limited to 50% of character's max HP.}} | |||
|- | |||
| 11/05/2015 || - || colspan=2 align="left" | | |||
*Fixed problem where [[Character Systems]] are not being recorded. | |||
|- | |||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | |||
{{nerf|'''Time Sickness''' debuff duration is fixed to 120 seconds.}} | |||
|- | |||
| 03/24/2016 || 04/06/2016 || align="left" | | |||
*Fixed issue where '''Time Sickness''' is not given. | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/21/2016 || 05/18/2016 || align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection.}} | |||
|- | |||
| rowspan=2 | 12/01/2016 || rowspan=2 | - || colspan=2 align="left" | | |||
{{nerf|Maximum HP recorded decreased.}} | |||
|- | |||
| align="left" | | |||
{{buff|[Enhanced] effect debuff reduction increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 03/30/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where '''Time Sickness''' can be removed by [[Blooming Flame]] and [[Overflowing Blood]]. | |||
*Fixed issue where sometimes will not count cooldown when using [[Titles|Eclipse Title]]. | |||
|- | |||
| 06/29/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where will not cause some of Ain skills counts cooldown after resurrection. | |||
|- | |||
| 09/28/2017 || 10/18/2017 || align="left" | | |||
{{buff|Duration increased.}} | |||
| align="left" | | |||
{{nerf|Cooldown Time Reduction decreased.}} | |||
{{nerf|Duration decreased.}} | |||
|} | |||
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