Stigma Shot: Difference between revisions
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| 12/13/2012 || - || colspan=2 align="left" | | | 12/13/2012 || - || colspan=2 align="left" | | ||
{{buff|Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.}} | *{{buff|Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.}} | ||
**A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage. | **A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage. | ||
**An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%) | **An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%) | ||
{{nerf|Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.}} | *{{nerf|Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.}} | ||
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| 01/17/2013 || - || colspan=2 align="left" | | | 01/17/2013 || - || colspan=2 align="left" | | ||
{{buff|Adjustments made so that Stigma is fired more quickly.}} | *{{buff|Adjustments made so that Stigma is fired more quickly.}} | ||
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| 06/04/2013 || - || colspan=2 align="left" | | | 06/04/2013 || - || colspan=2 align="left" | | ||
{{buff|Adjustments made so that Stigma is fired more quickly.}} | *{{buff|Adjustments made so that Stigma is fired more quickly.}} | ||
{{buff|Stigma now lasts 5 seconds longer at each level than before.}} | *{{buff|Stigma now lasts 5 seconds longer at each level than before.}} | ||
**Level.5 Stigma will now last 20 seconds. | **Level.5 Stigma will now last 20 seconds. | ||
{{buff|Stigma status can now penetrate guards and shields. (This applies to other status effects too)}} | *{{buff|Stigma status can now penetrate guards and shields. (This applies to other status effects too)}} | ||
{{nerf|Stigma status can no longer be extended by skill delays.}} | *{{nerf|Stigma status can no longer be extended by skill delays.}} | ||
{{nerf|Stigma effect now cancels when the target dies.}} | *{{nerf|Stigma effect now cancels when the target dies.}} | ||
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| 11/07/2013 || - || colspan=2 align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
{{nerf|All debuff effect\growth\time reduced.}} | *{{nerf|All debuff effect\growth\time reduced.}} | ||
{{nerf|Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage.}} | *{{nerf|Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage.}} | ||
*Skill position swapped with [[Rapid Shot]]. | *Skill position swapped with [[Rapid Shot]]. | ||
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| 05/15/2014 || - || colspan=2 align="left" | | | 05/15/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage increase increased.}} | *{{buff|Damage increase increased.}} | ||
{{nerf|Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills.}} | *{{nerf|Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills.}} | ||
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| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
{{nerf|Movement Speed Decrease decreased.}} | *{{nerf|Movement Speed Decrease decreased.}} | ||
{{nerf|Damage Increase decreased.}} | *{{nerf|Damage Increase decreased.}} | ||
{{nerf|Critical Damage Increase decreased.}} | *{{nerf|Critical Damage Increase decreased.}} | ||
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| 07/23/2015 || - || colspan=2 align="left" | | | 07/23/2015 || - || colspan=2 align="left" | | ||
{{buff|Penetrating Hit changed to be unlimited.}} | *{{buff|Penetrating Hit changed to be unlimited.}} | ||
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| 07/30/2015 || - || colspan=2 align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
{{buff|Arrow fires bit faster.}} | *{{buff|Arrow fires bit faster.}} | ||
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| 01/25/2017 || - || colspan=2 align="left" | | | 01/25/2017 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
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| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|} | |} | ||
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