War Prelude/ModA: Difference between revisions

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| '''{{PvP}}''' || 859%
| '''{{PvP}}''' || 859%
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== Skill Information (01/28/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Mode !! rowspan="2" | Flaming Spirit (Physical) !! colspan=3 | [[Status Effects|Burning Spirit]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Special Active Skill Damage Increase !! Damage Reduction !! Duration
|-
| '''{{PvE}}''' || 3610% || 15% || 15% || rowspan=2 | 30 Seconds || rowspan=2 | 150 MP || rowspan=2 | 15 Seconds
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| '''{{PvP}}''' || 859% || 6% || 6%
|}
|}
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*{{nerf|Chivalry Gauge Charge Rate Increase effect removed.}}
*{{nerf|Chivalry Gauge Charge Rate Increase effect removed.}}
*Buff effects changed.
*Buff effects changed.
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| rowspan=2 | 01/28/2021 || rowspan=2 | - || align="left" |
*{{buff|Special Active Skill Damage increased.}}
| align="left" |
*{{nerf|Special Active Skill Damage decreased.}}
|-
| colspan=2 align="left" |
*Damage Reduction has been added.
|}
|}
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