Horary: Difference between revisions
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*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms. | *The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms. | ||
*The skill deals damage for as long as a field is active, even on enemies entering its area of effect later. | *The skill deals damage for as long as a field is active, even on enemies entering its area of effect later. | ||
*While the '''<span style="color:#FFAE48">[Judgment]</span>''' or '''<span style="color:#8DDBFE">[Culmination]</span>''' are supposed to be beneficial, certain classes rely on consuming their special resources to activate their passives, resulting in those classes being especially anti-synergistic with those field's effects. This is especially noticeable for [[Innocent]], who becomes unable to lower her own skill cooldown through [[Nobility]]'s effect while in the field. | |||
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