Bloody Carnival: Difference between revisions

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*You will be continuously pushed forward while casting this skill, which can be especially annoying when placed right in front of a deadly attack, such as [[Altar of Invocation|Berserk Berthe]]'s energy ray attack during the Black/White Barrier pattern.
*You will be continuously pushed forward while casting this skill, which can be especially annoying when placed right in front of a deadly attack, such as [[Altar of Invocation|Berserk Berthe]]'s energy ray attack during the Black/White Barrier pattern.
*The '''Final Slash''' will momentarily stop the target hit and the caster in place, similarly to how [[Devastating Strike]] functioned before it was changed.
*The '''Final Slash''' will momentarily stop the target hit and the caster in place, similarly to how [[Devastating Strike]] functioned before it was changed.
**It will also knock hit enemies down.
**It will also knock down on hit.
*Since this skill's casting speed is rather long, be cautious of moving enemies or their deadly invincibility-ignoring patterns appearing in close proximity to you while casting it.
*Since this skill's casting speed is rather long, some moving enemies may partially or entirely dodge it. Also, due to being locked in animation for quite a long time, be cautious of deadly invincibility-ignoring patterns appearing in close proximity to you while casting.
*The chain can hit well behind the caster, dragging enemies to be in front of the caster.
*The chain can hit well behind the caster, dragging enemies to be in front of you.
*If hit enemy is located close to the end of this skill's range, they may be pushed further out of its reach.
*If hit enemy is located close to the end of this skill's range, they may be pushed further out of its reach.
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