Abyss Scatter: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 4: Line 4:
|-
|-
| [[File:EmptinessSkill6.png]]
| [[File:EmptinessSkill6.png]]
| {{SkillType|SA|B}} The scattered abyss lasts for a certain period of time, reducing damage taken and recovering MP for allies.<br>Increases MP recovery depending on the Combination Gauge.
| {{SkillType|SA|B}} The scattered abyss lasts for a certain period of time, reducing damage taken for allies.<br>Increases reduced damage taken depending on the Combination Gauge.
|-
|-
|
|
Line 25: Line 25:


== Skill Information ==
== Skill Information ==
{{Tabber
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | {{se||Abyss Scatter||pb}}<br>(Within Abyss) !! rowspan=2 | Abyss Duration !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Abyss Sphere !! Hit !! Explosion !! Abyss !! Reduced Damage Taken !! MP Recovery Per Second !! Additional Recovery Per Combination Gauge !! Duration !! Abyss Sphere !! Hit !! Explosion !! Abyss
|-
! colspan=16 | Normal
|-
| '''{{PvE}}''' || 627% || 1743% || 1376% || 114% || 15% || 10% || 1% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 8 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 13 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
| '''{{PvP}}''' || 179% || 500% || 393% || 28% || 7.5% || 1% || 0.1%
|-
! colspan=16 | [Enhanced]
|-
| '''{{PvE}}''' || 753% || 2092% || 1651% || 137% || 15% || 10% || 1% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 8 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 13 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
| '''{{PvP}}''' || 216% || 598% || 472% || 34% || 7.5% || 1% || 0.1%
|}
<dfn>}}</dfn>
|KR (05/12/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | {{se||Abyss Scatter||pb}}<br>(Within Abyss) !! rowspan=2 | Abyss Duration !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | {{se||Abyss Scatter||pb}}<br>(Within Abyss) !! rowspan=2 | Abyss Duration !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Abyss Sphere !! Hit !! Explosion !! Damage Reduction !! Additional Damage Reduction Per Combination Gauge !! Duration !! Abyss Sphere !! Hit !! Explosion
! Abyss Sphere !! Hit !! Explosion !! Reduced Damage Taken !! Additional Reduced Damage Taken<br>Per Combination Gauge !! Duration !! Abyss Sphere !! Hit !! Explosion
|-  
|-  
! colspan=13 | Normal
! colspan=13 | Normal
Line 65: Line 43:
| '''{{PvP}}''' || % || 598% || 472% || 7.5% || 0.5%
| '''{{PvP}}''' || % || 598% || 472% || 7.5% || 0.5%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Tabber
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Heavy Abyss Scatter !! colspan=2 | Haste Abyss Scatter
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Haste|80}} || 16.8 Seconds
|}
<dfn>}}</dfn>
|KR (05/12/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
Line 90: Line 54:
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Gigantic|}}
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Gigantic|}}
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Tabber
|NA=<dfn>{{</dfn>
{{Damage
{{Damage
|dmg=753, 2092, 1651, 137
|dmg=793, 2092, 1651
|pvp_dmg=216, 598, 472, 34
|pvp_dmg=227, 598, 472
|hits=8, 1, 1, 13
|hits=8, 1, 1
|heavy=true
|heavy=true
|passive1=Death Instinct
|passive1=Death Instinct
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Death Instinct]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{#var: total_damage}} || {{#var: total_damage_heavy}} || {{#var: total_damage_passive1}} || {{#var: total_damage_heavy_passive1}}
|-
! {{PvP}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_heavy_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}}
|}
<dfn>}}</dfn>
|KR (05/12/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
Line 130: Line 76:
| % || % || % || %
| % || % || % || %
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== Tips and Details  ==
== Tips and Details  ==
*Since the buff itself is applied continuously while in the abyss area, it will actually last a total of 6 seconds when standing inside for the entire duration.
*Since the buff itself is applied continuously while in the abyss area, it will actually last a total of 9 seconds when standing inside for the entire duration.
*The skill can easily restore more MP than it costs, even when you don't consume 10 combination gauge. You are also able to "split" the MP recovery by switching between Lu and Ciel, depending on who needs the MP the most.
<br>
<br>


Line 153: Line 96:
*'''Haste''' trait changed to '''Gigantic''' trait.
*'''Haste''' trait changed to '''Gigantic''' trait.
*{{nerf|MP Recovery effect removed.}}
*{{nerf|MP Recovery effect removed.}}
*{{buff|Damage Reduction Increase Per Combination Gauge effect added.}}
*{{buff|Reduced Damage Taken Per Combination Gauge effect added.}}
*{{buff|Abyss Sphere damage increased.}}
*{{buff|Abyss Sphere damage increased.}}
*{{nerf|Abyss damage removed.}}
*{{nerf|Abyss damage removed.}}
*{{buff|Duration increased.}}
*{{buff|Abyss Duration increased.}}
|}
|}
<br>
<br>