Shooting Guardian: Difference between revisions
From Elwiki
(→Additional Combos: They fixed impact hit still launching, now it's the same as DC's) |
|||
Line 74: | Line 74: | ||
== Additional Combos == | == Additional Combos == | ||
{{SkillText|Combo|Remodel Rifle}} | {{SkillText|Combo|Remodel Rifle}} | ||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
Line 94: | Line 94: | ||
| [[File:Combo - Shooting Guardian 2.png|520px]] | | [[File:Combo - Shooting Guardian 2.png|520px]] | ||
| | | | ||
After doing a single {{CX}}, draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]]. | After doing a single {{CX}}, draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]]. Enemies close to the muzzle of the Destroyer will take additional damage if a Cannonball is fired. | ||
| | | | ||
{{CX}} 371% Phy. Damage <br> | {{CX}} 371% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 50% Phy. Damage<br> | ||
+ 347% Mag. Damage x3 (4 MP x3)<br> | |||
{{CViZ}} 332% Mag. Damage | {{CViZ}} 100% Mag. Damage<br> | ||
+ 332% Mag. Damage (x1 Cannonball) | |||
|- | |- | ||
| [[File:Combo - Shooting Guardian 3.png|520px]] | | [[File:Combo - Shooting Guardian 3.png|520px]] | ||
Line 115: | Line 116: | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage <br> | {{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage (x1 Cannonball)<br> | ||
|} | |} | ||
=== Updates === | === Updates === |