Breaking Fist: Difference between revisions

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(→‎Skill Information: Corrected damage type (magical!))
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! Skill Level !! Level Required !! Damage(Physical) !! Max Hit !! MP Usage !! Cooldown
! Skill Level !! Level Required !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown
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| align="left" | 1 || rowspan="3" | 5 || 431% || rowspan="20" | 1 || rowspan="20" | 25 MP || rowspan="20" | 4 Seconds
| align="left" | 1 || rowspan="3" | 5 || 431% || rowspan="20" | 1 || rowspan="20" | 25 MP || rowspan="20" | 4 Seconds

Revision as of 00:44, 16 August 2014

File:RAactive3.PNG [Active] Raven charges forward while super armored and punches a target with his Nasod arm and makes an explosion.


Requirements

Class Master Level Required SP Cost per Level Alternative
Taker Lv. 20 5 2 Burning Rush


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
1 5 431% 1 25 MP 4 Seconds
2 441%
3 450%
4 6 460%
5 8 470%
6 10 479%
7 12 489%
8 14 499%
9 16 509%
10 18 518%
11 20 528%
12 22 538%
13 24 547%
14 26 557%
15 28 567%
16 30 576%
17 32 586%
18 34 596%
19 36 606%
20 (M) 38 615%


Tips and Details

  • This skill's super armor frames last long enough to handle a Flame Geyser if timed correctly.
  • Because this skill is much quicker than Burning Rush, as well as covering a large distance very quickly while not knocking down and preventing hitstun due to super armor, Breaking Fist proves to have many versatile offensive and defensive uses, no matter which of Raven's classes/job changes you have/are at.


Updates

  • 01/17/2013
    • Increased action recovery after attacking.
  • 11/07/2013 KR
    • MP usage reduced from 30 to 25.


Template:RaSkillsKR