Grand Archer: Difference between revisions

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== Rena Second Job: Grand Archer  ==
[[Image:Grandarcher.jpg|thumb|right|280px]]
=== Speciality  ===
boings
=== Background  ===
Baked Backgrounds
== Gameplay  ==
Same as SR, and can be more of a defensive support with Freezing arrow. The new combos do not really change the style of playing that much.
Strongly recommend high Critical rate and relying raw damage from weapon upgrade as always.
=== Combos  ===
{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Image  
! Image  
Nice fuckin tits
! Description
|-
| [[Image:GAcombo1.jpg|thumb|right|240px]]
| '''zzzxx'''
3 kicks then goes behind the monsters shots a little wind bomb (no KD) follow by a back tumbling shot (KD).
 
|-
| [[Image:GAcombo2.jpg|thumb|right|240px]]
| '''>>^Z X'''
Jump dash kick (no longer KD) follow by a mid air flip, shot a little wind bomb downward in middle, that lifts mobs (all get lifted same height. ignores weight)
 
<br>
 
|}
 
<br>
 
=== Skills  ===
 
==== '''<u>Passives</u>'''  ====
 
{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Inducing Nature
|-
| rowspan="4" | [[Image:natureinduce.jpg]]
| '''Skill Description:'''
| Increases the mp regen while standing still
|-
| '''Skill Mastery:'''
| '''(3SP)''' 19 mp regen in 2 sec
|-
| '''Prerequisites:'''
| '''??SP''' invested in skill tree
|-
| '''Info:'''
|
|}
 
<br>
 
<br>
 
==== '''<u>Buffs</u>'''  ====
 
==== '''<u>Actives</u>'''  ====
 
{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Stigma Snipe
|-
| rowspan="6" | [[Image:stigmasnipe.jpg]]
| '''MP Usage:'''
| ??
|-
| '''Cooldown:'''
| ??
|-
| '''Skill Description:'''
| Rena performs a horizontal spin taking a step back then shots one arrow. Does not penetrate, only hits one target. Targeted monster will be indicated with an "aim" icon on the top of the mob.
|-
| '''Skill Mastery:'''
| '''(5SP) ''' Targeted monster will receive 10% more of any 'effect'(damage or status effect) and critical damage will increase by 50% (basically critical damage will deal 2x the normal damage rather then 1.5x)
|-
| '''Prerequisites:'''
| '''??SP''' invested in skill tree
|-
| '''Info:'''
|
|}
 
<br>
 
<br>
 
==== '''<u>Special Actives</u>'''  ====
 
{| width="0" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Freezing Arrow
|-
| rowspan="6" | [[Image:freezingarrow.jpg]]
| '''MP Usage:'''
| '''120 MP'''
|-
| '''Cooldown:'''
| '''7 seconds'''
|-
| '''Skill Description:'''
| Rena shoots a freezing arrow, works just like rail stinger.
|-
| '''Skill Mastery:'''
| '''(5SP)''' Deals 1037% magic attack. (with awakening. Deals 1137% magic attack)
|-
| '''Prerequisites:'''
| '''??SP''' invested in skill tree
|-
| '''Info:'''
| -Freezes the target for 2 sec ( monsters get knockdown after the freezing)
-No awakening: Penetrates one target.
 
-Awakening on: Penetrates through all targets.
|}
 
<br>
 
<br>
 
{{Characters}}

Revision as of 08:22, 18 July 2010

Rena Second Job: Grand Archer

File:Grandarcher.jpg

Speciality

boings

Background

Baked Backgrounds

Gameplay

Same as SR, and can be more of a defensive support with Freezing arrow. The new combos do not really change the style of playing that much.

Strongly recommend high Critical rate and relying raw damage from weapon upgrade as always.

Combos

Image Description
zzzxx

3 kicks then goes behind the monsters shots a little wind bomb (no KD) follow by a back tumbling shot (KD).

>>^Z X

Jump dash kick (no longer KD) follow by a mid air flip, shot a little wind bomb downward in middle, that lifts mobs (all get lifted same height. ignores weight)



Skills

Passives

Image Inducing Nature
File:Natureinduce.jpg Skill Description: Increases the mp regen while standing still
Skill Mastery: (3SP) 19 mp regen in 2 sec
Prerequisites: ??SP invested in skill tree
Info:



Buffs

Actives

Image Stigma Snipe
File:Stigmasnipe.jpg MP Usage: ??
Cooldown: ??
Skill Description: Rena performs a horizontal spin taking a step back then shots one arrow. Does not penetrate, only hits one target. Targeted monster will be indicated with an "aim" icon on the top of the mob.
Skill Mastery: (5SP) Targeted monster will receive 10% more of any 'effect'(damage or status effect) and critical damage will increase by 50% (basically critical damage will deal 2x the normal damage rather then 1.5x)
Prerequisites: ??SP invested in skill tree
Info:



Special Actives

Image Freezing Arrow
File:Freezingarrow.jpg MP Usage: 120 MP
Cooldown: 7 seconds
Skill Description: Rena shoots a freezing arrow, works just like rail stinger.
Skill Mastery: (5SP) Deals 1037% magic attack. (with awakening. Deals 1137% magic attack)
Prerequisites: ??SP invested in skill tree
Info: -Freezes the target for 2 sec ( monsters get knockdown after the freezing)

-No awakening: Penetrates one target.

-Awakening on: Penetrates through all targets.




Characters