Leap Attack: Difference between revisions

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== Requirements ==
== Requirements ==
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! Class            !! Master !! Level Required !! SP Cost at First Level !! SP Cost Per Level  
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== Skill Information ==
== Skill Information ==
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! rowspan="2" | Skill Level !! rowspan="2" |  Level Required !! colspan="2" | Damage(Physical) !! rowspan="2" |  MP Cost !! rowspan="2" |  Cooldown
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! Barge !! Landing
! Barge !! Landing
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Revision as of 09:33, 2 January 2015

[Active] Chung fires the Destroyer near his feet to boost himself at high speed for a super-armored head-on barge into opponents, launching them into the air with him.


Requirements

Class Master Level Required SP Cost at First Level SP Cost Per Level
Fury Guardian Lv. 20 35 7 1


Skill Information

Skill Level Level Required Damage(Physical) MP Cost Cooldown
Barge Landing
1 35 77% 349% 30 MP 5 Seconds
2 79% 360%
3 36 82% 371%
4 39 84% 383%
5 42 87% 394%
6 45 89% 405%
7 48 92% 417%
8 51 94% 428%
9 54 97% 439%
10 57 99% 451%
11 60 102% 462%
12 63 104% 473%
13 66 107% 485%
14 69 109% 496%
15 72 112% 507%
16 75 114% 519%
17 78 117% 530%
18 82 119% 541%


Skill Note

Earthhhhhquaaakeee~ This is so powerful!
-Horatio

Name: Earth Quake (어스 퀘이크)

Description: Leap Attack will now stun the enemy instead of launching them in the air.

  • This will add a shockwave effect that deals 1% physical damage if it hit.


Tips and Details

  • The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
  • Iron Paladin's ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp.
    • This makes it easier to combo afterwards, and also lets you go from super armor straight to heavy stance.
  • With the skill note, the launch at the end of Leap Attack will inflict a long hitstun.
  • Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
  • The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.


Updates

  • 11/07/2013 KR
    • SP requirement changed (Unlock 7 SP, Leveling 1 SP).


Trivia

  • Despite the description and animation effects, the boost requires no cannonballs.


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