Hellfire Gatling/fr: Difference between revisions
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| [[Image:HellGat.png]] | | [[Image:HellGat.png]] | ||
| '''[Special Active]''' | | '''[Special Active]''' Fire a barrage of fire bullets from your Nasod hand. | ||
|- | |||
| | |||
| {{SkillText|Overheat}} | |||
|} | |} | ||
<br> | |||
== Requirements == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | |||
|- | |||
| [[Weapon Taker]] || Lv. 20 || 40 || 3 || [[Giga Prominence]] | |||
|} | |||
<br> | <br> | ||
== | |||
{| cellpadding=5 border=1 style="border-collapse: collapse;" | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Normal !! Overheat +10% !! Normal !! Overheat | |||
|- | |||
| align="left" | 1 || rowspan=2 | 40 || 106% || 56% || rowspan=17 | 40 || rowspan=17 | +30 || rowspan=17 | 250 MP || rowspan=17 | 21 Seconds | |||
|- | |||
| align="left" | 2 || 109% || 58% | |||
|- | |||
| align="left" | 3 || 41 || 113% || 60% | |||
|- | |||
| align="left" | 4 || 44 || 116% || 61% | |||
|- | |||
| align="left" | 5 || 47 || 120% || 63% | |||
|- | |||
| align="left" | 6 || 50 || 123% || 65% | |||
|- | |||
| align="left" | 7 || 53 || 127% || 67% | |||
|- | |||
| align="left" | 8 || 56 || 130% || 69% | |||
|- | |||
| align="left" | 9 || 59 || 134% || 71% | |||
|- | |||
| align="left" | 10 || 62 || 137% || 72% | |||
|- | |||
| align="left" | 11 || 65 || 140% || 74% | |||
|- | |||
| align="left" | 12 || 68 || 144% || 76% | |||
|- | |||
| align="left" | 13 || 71 || 147% || 78% | |||
|- | |||
| align="left" | 14 || 74 || 151% || 80% | |||
|- | |||
| align="left" | 15 || 77 || 154% || 81% | |||
|- | |- | ||
|align | | align="left" | 16 || 80 || 158% || 83% | ||
| | |||
| | |||
|- | |- | ||
| align="left" | 17 || 83 || 161% || 85% | |||
| align= | |||
| | |||
|} | |} | ||
<br> | |||
== [[Skill Notes|Skill Note]] == | |||
<div style="float: right;">{{#ev:youtube|qPg92HD5bCY|300}}</div> | |||
'''Name:''' Over Charge / (오버 차지) | |||
'''Description:''' Fireballs are black colored and inflict burn for 10 seconds. | |||
<br><br><br><br><br><br><br><br><br><br><br> | |||
== Tips and Details == | == Tips and Details == | ||
* | *Overheating will allow you to fire 30 more shots. | ||
* | *This is best used when a foe is pressed against the wall to ensure maximum hits. | ||
*When overheating, it is advised to have more then 75% | *Enemies can not mana break from this skill if they're hit at point blank range since the shots are too fast. | ||
*When overheating, it is advised to have more then 75% HP since 20% of the damage from each overheated shot will be burned from your HP. | |||
* | *This skill can build your Awakening gauge quickly, but is not recommended for dealing damage. | ||
**At level 13, this skill can deal roughly 6,160% Magical Damage with '''Overheat''' | |||
<br> | |||
== Trivia == | |||
*Very similar to [[Seven Burst]], except ten times as many fireballs and it lacks the bigger, final shot. | |||
**This is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]]. | |||
<br> | <br> | ||
== Updates == | == Updates == | ||
* | *01/19/2012 KR | ||
** Changed the shots to spray out randomly. | **Changed the shots to spray out randomly. | ||
* | *03/29/2012 KR | ||
** Increased push distance per hit. | **Increased push distance per hit. | ||
** Decreased damage and MP cost. | **Decreased damage and MP cost. | ||
*11/07/2013 KR | |||
**Overheat shots pierce once. | |||
<br> | <br> | ||
== Alternative Names == | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Raven}} | |||
|KR=??? |KRName=Hellfire Gatling | |||
|CN=召唤地狱火格林炮 |CNName=Summon Hellfire Gatling | |||
|FR=Gatling infernale |FRName=Infernal gatling | |||
|ES=Ametralladora infernal |ESName=Hell Machine gun | |||
}} | |||
<br> | <br> | ||
{{WTSkillsFR}} | |||
[[Category:Premières spécialisations - 300 PM]] | [[Category:Premières spécialisations - 300 PM]] |
Revision as of 11:36, 21 March 2015
[Special Active] Fire a barrage of fire bullets from your Nasod hand. | |
Overheat
|
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Weapon Taker | Lv. 20 | 40 | 3 | Giga Prominence |
Skill Information
Skill Level | Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Normal | Overheat +10% | Normal | Overheat | ||||
1 | 40 | 106% | 56% | 40 | +30 | 250 MP | 21 Seconds |
2 | 109% | 58% | |||||
3 | 41 | 113% | 60% | ||||
4 | 44 | 116% | 61% | ||||
5 | 47 | 120% | 63% | ||||
6 | 50 | 123% | 65% | ||||
7 | 53 | 127% | 67% | ||||
8 | 56 | 130% | 69% | ||||
9 | 59 | 134% | 71% | ||||
10 | 62 | 137% | 72% | ||||
11 | 65 | 140% | 74% | ||||
12 | 68 | 144% | 76% | ||||
13 | 71 | 147% | 78% | ||||
14 | 74 | 151% | 80% | ||||
15 | 77 | 154% | 81% | ||||
16 | 80 | 158% | 83% | ||||
17 | 83 | 161% | 85% |
Skill Note
Name: Over Charge / (오버 차지)
Description: Fireballs are black colored and inflict burn for 10 seconds.
Tips and Details
- Overheating will allow you to fire 30 more shots.
- This is best used when a foe is pressed against the wall to ensure maximum hits.
- Enemies can not mana break from this skill if they're hit at point blank range since the shots are too fast.
- When overheating, it is advised to have more then 75% HP since 20% of the damage from each overheated shot will be burned from your HP.
- This skill can build your Awakening gauge quickly, but is not recommended for dealing damage.
- At level 13, this skill can deal roughly 6,160% Magical Damage with Overheat
Trivia
- Very similar to Seven Burst, except ten times as many fireballs and it lacks the bigger, final shot.
- This is compensated by the 30 extra shots in Overheat.
Updates
- 01/19/2012 KR
- Changed the shots to spray out randomly.
- 03/29/2012 KR
- Increased push distance per hit.
- Decreased damage and MP cost.
- 11/07/2013 KR
- Overheat shots pierce once.
Alternative Names
Compétences de Maître de la destinée | ||||||
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