Titles/Varnimyr: Difference between revisions
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m (Text replacement - "Adaptability" to "Adaptation") |
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| align="center" | [[Image:VarnimyrTitle2.png]] | | align="center" | [[Image:VarnimyrTitle2.png]] | ||
| '''Demon | | '''Entrance to the Demon Realm''' | ||
| Clear [[12-1]] and achieving all of the following once: | | Clear [[12-1]] and achieving all of the following once: | ||
*Take under 5 hits | *Take under 5 hits | ||
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*Clear without using Resurrection Stones | *Clear without using Resurrection Stones | ||
*Clear within 2 minutes | *Clear within 2 minutes | ||
| | | The door to the Demon Realm is at the end of this labyrinth. | ||
| Adaptation +3% [Adapt to the environment | | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3% | ||
|- | |- | ||
| align="center" | [[Image:VarnimyrTitle3.png]] | | align="center" | [[Image:VarnimyrTitle3.png]] | ||
| '''Sentinel | | '''Sentinel Unit''' | ||
| Clear [[12-2]] and achieving all of the following once: | | Clear [[12-2]] and achieving all of the following once: | ||
*Achieve S Rank or higher | *Achieve S Rank or higher | ||
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*Clear without using Resurrection Stones | *Clear without using Resurrection Stones | ||
*Clear within 2 minutes | *Clear within 2 minutes | ||
| | | Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm. | ||
| Adaptation +3% [Adapt to the environment | | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of arrow attack from Sentinel Unit. | ||
|- | |- | ||
| align="center" | [[Image:VarnimyrTitle4.png]] | | align="center" | [[Image:VarnimyrTitle4.png]] | ||
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| Defeat [[12-3|Sentinel Guardians]] 50 times | | Defeat [[12-3|Sentinel Guardians]] 50 times | ||
| Key to Victory? It's simple. Know your enemies' weakness and survive. | | Key to Victory? It's simple. Know your enemies' weakness and survive. | ||
| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +3% [Adapt to the environment | | Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>''' | ||
|- | |- | ||
| align="center" | [[Image:VarnimyrTitle6.png|105px]] | | align="center" | [[Image:VarnimyrTitle6.png|105px]] | ||
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| Clear [[12-4]] 100 times | | Clear [[12-4]] 100 times | ||
| Whose side am I on? Mine? Yours? | | Whose side am I on? Mine? Yours? | ||
| Adaptation +3% [Adapt to the environment and regain some power | | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP | ||
|} | |} |
Revision as of 18:05, 25 July 2018
Icon | Title | Discovery | Obtain | Description | Stats |
---|---|---|---|---|---|
Open Fire | Defeat Chaos Circle 50 times | Defeat Chaos Circle 700 times | Watch out! Chaos Circles will open fire. | Attacks have a 5% chance to summon Chaos Circle's attack. Their attacks do not afflict hitstun and lowers the enemy attack speed by 10% for 10 seconds. | |
Entrance to the Demon Realm | Clear 12-1 and achieving all of the following once:
|
Clear 12-1 and achieving all of the following 100 times:
|
The door to the Demon Realm is at the end of this labyrinth. | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon) MP Cost -3% All Skill Cooldown -3% | |
Sentinel Unit | Clear 12-2 and achieving all of the following once:
|
Clear 12-2 and achieving all of the following 100 times:
|
Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm. | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon) Upon attacking, 3% chance of arrow attack from Sentinel Unit. | |
Forginay's Fruit | Defeat Forginay once | Defeat Forginay 200 times | The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm. | When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped (Dungeon) When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) cannot be overlapped (Arena) | |
Key to Victory | Defeat Sentinel Guardians once | Defeat Sentinel Guardians 50 times | Key to Victory? It's simple. Know your enemies' weakness and survive. | Damage dealt to Boss Monsters +10% (Dungeon) Recovery Item Effectiveness +5% (Dungeon) Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon) | |
Critical Presence | Clear 12-3 3 times | Defeat Trap Device 1000 times | A title given to adventurers that showed distinct presence by destroying or falling into traps. | Critical Rate +5% Critical Damage +5% Damage Received from Critical Hits +10% | |
Renowned Hero | Clear 12-4 Once | Clear 12-4 50 times | Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm. | Damage Reduction +3% Knockdown rate increase by 2% at 100% chance for 2 sec. when attacking (Max 25 Stacks) | |
Corrupt Identity | Clear 12-4 3 times | Clear 12-4 100 times | Whose side am I on? Mine? Yours? | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon) Physical/Magical Attack increase by 5% when there is more than 200 MP |