Dive Kick Bombing: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Skill<br>Level''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Skill<br>Level''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Damage''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Damage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''MP Usage''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awaken''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awaken''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Awaken''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Awaken''' | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick(Physical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cyclone(Magical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cyclone(Magical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cyclone''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cyclone''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Skill<br>Level''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Required<br>Level''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Awaken''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Awaken''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick(Physical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick(Physical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cyclone(Magical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kick''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cyclone''' | |||
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{{!}} 1 | |||
{{!}} align=center {{!}} 40 | |||
{{!}} align=center {{!}} 262% | |||
{{!}} align=center {{!}} 334% | |||
{{!}} align=center {{!}} 68% | |||
{{!}} align=center rowspan=6 {{!}} 11 | |||
{{!}} align=center rowspan=6 {{!}} 11 | |||
{{!}} align=center rowspan=6 {{!}} 5 | |||
{{!}} align=center rowspan=6 {{!}} 250 MP | |||
{{!}} align=center rowspan=6 {{!}} 21 seconds | |||
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{{!}} align=center {{!}} 40 | |||
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{{!}} align=center {{!}} 345$ | |||
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{{!}} align=center {{!}} 329% | |||
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{{!}} align=center {{!}} 62 | |||
{{!}} align=center {{!}} 337% | |||
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{{!}} align=center {{!}} 354% | |||
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{{!}} 20 (M) | |||
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== Tips and Details == | == Tips and Details == |
Revision as of 05:39, 14 July 2013
File:TAI-HO-MING.png |
[Special Active] Rena does a series of kicks then does a spinning kick that makes her float slightly, then ends it with a crescent-style kick that hit opponents in front and behind her. |
Requirements
Combat Ranger |
Skill Information
- NA
Skill Level |
Damage | Max Hits | MP Usage | Cooldown | |||
Normal | Awaken | Normal | Awaken | ||||
Kick(Physical) | Cyclone(Magical) | Kick | Kick | Cyclone | |||
1 | 223% | 75% | 11 | 11 | 5 | 250 MP | 30 seconds |
2 | 267% | 90% | |||||
3 | 312% | 105% | |||||
4 | 356% | 120% | |||||
5 (M) | 423% | 142% | |||||
6 | 490% | 164% |
|-| KR=
Skill Level |
Required Level |
Damage | Max Hits | MP Usage | Cooldown | ||||
Normal | Awaken | Normal | Awaken | ||||||
Kick(Physical) | Kick(Physical) | Cyclone(Magical) | Kick | Kick | Cyclone | ||||
1 | 40 | 262% | 334% | 68% | 11 | 11 | 5 | 250 MP | 21 seconds |
2 | 40 | 269% | 345$ | 70% | |||||
3 | 41 | 278% | 356% | 72% | |||||
4 | 44 | 286% | 367% | 75% | |||||
5 | 47 | 295% | 377% | 77% | |||||
6 | 50 | 303% | 388% | 79% | |||||
7 | 53 | 312% | 399% | 81% | |||||
8 | 56 | 320% | 399% | 81% | |||||
9 | 59 | 329% | 426% | 86% | |||||
10 | 62 | 337% | 432% | 88% | |||||
11 | 65 | 346% | 443% | 90% | |||||
12 | 68 | 354% | 453% | 92% | |||||
13 | - | - | - | - | |||||
14 | - | - | - | - | |||||
15 | - | - | - | - | |||||
16 | - | - | - | - | |||||
17 | - | - | - | - | |||||
18 | - | - | - | - | |||||
19 | - | - | - | - | |||||
20 (M) | - | - | - | - |
Tips and Details
- Can be interrupted between kicks and Cyclone.
- In Awakening Mode, she also adds a small cyclone at the end that does separate damage.
- The kicks have invincibility frames.
- Without Awakening deals 4,653% physical damage at level 5.
- In Awakening deals 5,577% physical damage and 710% magic damage (6287% total) at level 5. (This already includes the 20% damage boost from Awakening)
- This is equivalent to about ~5,200% pure magical damage or ~6,500% pure physical damage for reference with her non-awakening damage being equivalent to ~3,800% magic damage. (This is assuming Fighter Spirit is leveled)
- |-| NA
Template:CRSkills
|-|
KR=
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