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| <span style="display:none">}}</span> | | <span style="display:none">}}</span> |
| | Detail=<span style="display:none">{{</span> | | | Detail=<span style="display:none">{{</span> |
| *Up to 6 players can enter (minimum 3 players required to enter) | | *最多六人队伍进入 (最少三人以上队伍进入) |
| ====Demon Realm==== | | ====魔界==== |
| *The El's power does not reach into this realm, Attack and HP will be reduced by 80%. | | *艾尔之力无法触及的地方,攻击力、HP减少80%. |
| <span style="display:none">}}</span> | | <span style="display:none">}}</span> |
| | DunMap=[[File:15-6map.png]] | | | DunMap=[[File:15-6map.png]] |
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| | '''波尔德''' - 白鬼军团的叛军领袖。在阿耶吉尔普灵魂力量的加持下,蓝色恶魔巨兽的力量远超以往。 | | | '''波尔德''' - 白鬼军团的叛军领袖。在阿耶吉尔普灵魂力量的加持下,蓝色恶魔巨兽的力量远超以往。 |
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| *'''Counter Designation:''' Berthe stands upright and sends out a <font color=blue>blue</font>, <font color=purple>purple</font> or <font color=red>red</font> howl. This does not deal damage, but for 45 seconds after, the skill tier that matches the color of the howl will cause Berthe to counter with his signature Howl attack. | | *'''技能锁定:''' 波尔德站立起来进行吼叫,发出 <font color=blue>蓝色</font>, <font color=purple>紫色</font> 或者 <font color=red>红色</font> 的咆哮声。这个吼叫不会造成伤害,但是在后续45秒的持续时间内,如果释放了对吼叫颜色对应的技能,波尔德会进行咆哮反击玩家。 |
| **<font color=blue>Blue:</font> '''[[:Category: Tenacity Skills|Tenacity]]''' | | **<font color=blue>蓝色:</font> '''[[:Category: Tenacity Skills|强韧的]]''' |
| **<font color=purple>Purple:</font> '''[[:Category: Strength Skills|Strength]]''' | | **<font color=purple>紫色:</font> '''[[:Category: Strength Skills|强烈的]]''' |
| **<font color=red>Red:</font> '''[[:Category: Bravery Skills|Bravery]]''' | | **<font color=red>红色:</font> '''[[:Category: Bravery Skills|超越的]]''' |
| *<font color=red>'''Howl:'''</font> If the currently designated skill tier(s) are used by any player, Berthe will become immune and send out a howl across the battlefield, instantly killing anyone with less than 400 MP. Anyone that survives the howl through revival effects or by having enough MP will be inflicted with '''Silence'''. He will always use '''Counter Designation''' again afterwards. | | *<font color=red>'''咆哮:'''</font> 如果玩家使用了当前锁定的技能类型,波尔德将无敌(免疫所有攻击)并且立刻咆哮对场上所有玩家造成高额单次伤害(该高额伤害可以通过减伤手段硬吃下来),并扣除400MP。凡是通过时环、收集册时环、复活被动等假死手段起身的玩家都会受到“沉默”状态影响。 |
| *'''Claw Strikes:''' Berthe slashes at a player up to two times with his claws. | | *'''爪击:''' 波尔德用他的爪子向面前的玩家进行两次攻击。 |
| *'''Ice Carve:''' Berthe slashes at a player twice, then smashes the ground to send out a wave of ice in front, launching players away. | | *'''冰击:''' 波尔德在进行爪击后,会迅速砸向地面向前方的短距离/长距离的玩家进行冰刺攻击,该攻击会将玩家击飞并赋予严寒的减速状态。 |
| *<font color=red>'''Ice Beam:'''</font> Berthe becomes invulnerable as he charges up his ice beam, before firing it at players ahead while slowly arcing the beam upward. Players hit by the beam will be frozen in place, but can rapidly tap left and right to break free. | | *<font color=red>'''冰束:'''</font> 波尔德在释放冰束的过程中无敌。向前方从下到上的扇形范围进行冰束扫击一次。被命中的玩家会进入冰封状态,该状态可以通过快速点击键盘左右按键解除。 |
| *<font color=red>'''Ice Pillars:'''</font> Berthe smashes the ground and makes several ice pillars appears from the ground, inflicting [[Status Effects|Frostbite]] on hit. The area an ice pillar will spawn is telegraphed by a dark blue magic circle, and it does not remain on the field afterward. | | *'''冰柱:''' 波尔德猛击地面,使地面产生出短时的冰柱并造成[[Status Effects|严寒]]击飞。冰柱生成前地面会产生深蓝色魔法阵预警,冰柱攻击过后会自行消失。 |
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| '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | | '''''<font color=red>红色</font>标注的攻击模式下波尔德为无敌状态''''' |
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| '''Note:''' | | '''注意:''' |
| *Upon reaching 150x HP and any time afterwards, Berthe will perform the '''Counter Designation''' twice, targeting two skill tiers at once. | | *当波尔德的血量下降到150血量之后 '''技能锁定''' 会释放两次, 该状态会同时锁定两种技能类型。 |
| *Flexibility, Hyper Active and Master skills are never targeted and can freely be used throughout the fight. | | *主动技能,超技能和领导者技能不会被锁定可以在整场战斗中随时释放。 |
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| |[[File:15-6-2_boss.png|60px]] | | |[[File:15-6-2_boss.png|60px]] |
| | '''暴走的波尔德''' - 主导权之争释放了灵魂蕴含的真正能量。波尔德与它旧时主君的力量融合,暴走为一尊鬼魂似的巨像。 | | | '''暴走的波尔德''' - 主导权之争释放了灵魂蕴含的真正能量。波尔德与它旧时主君的力量融合,暴走为一尊鬼魂似的巨像。 |
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| *'''Counter Designation:''' As before, Berthe will periodically target certain skill tiers throughout the fight, displayed through the use of a special UI at the top of the screen with 3 colored orbs. These follow the same colors as in phase 1. | | *'''技能锁定:'''和第一阶段一样,波尔德在自身血量下降到一定程度过后会针对固定的技能类型进行锁定,这些锁定会在屏幕上方的特殊UI进行显示,且颜色与一阶段一致。 |
| **<font color=blue>Blue:</font> '''[[:Category: Tenacity Skills|Tenacity]]''' | | **<font color=blue>蓝色:</font> '''[[:Category: Tenacity Skills|强韧的]]''' |
| **<font color=purple>Purple:</font> '''[[:Category: Strength Skills|Strength]]''' | | **<font color=purple>紫色:</font> '''[[:Category: Strength Skills|强烈的]]''' |
| **<font color=red>Red:</font> '''[[:Category: Bravery Skills|Bravery]]''' | | **<font color=red>红色:</font> '''[[:Category: Bravery Skills|超越的]]''' |
| *<font color=red>'''Howl:'''</font> If the currently designated skill tier(s) are used by any player, Berthe will become immune and send out a howl across the battlefield, instantly killing anyone with less than 400 MP. Anyone that survives the howl through revival effects or by having enough MP will be inflicted with '''Silence'''. | | *<font color=red>'''咆哮:'''</font> 如果玩家使用了当前锁定的技能类型,波尔德将无敌(免疫所有攻击)并且立刻咆哮对场上所有玩家造成高额单次伤害(该高额伤害可以通过减伤手段硬吃下来),并扣除400MP。凡是通过时环、收集册时环、复活被动等假死手段起身的玩家都会受到“沉默”状态影响。 |
| *<font color=red>'''Grab:'''</font> Berthe performs a grab towards the center of the map, then swipes in the opposite direction, pushing back everyone hit. | | *'''挖击:''' 波尔德向地图的中间位置进行抓取,随后朝着相反的方向进行扫击。该攻击会对没有超级护甲的玩家造成击退效果。 |
| *<font color=red>'''Swipe:'''</font> A yellow indicator will be shown on the map, and a second later, Berthe will swipe across the stage horizontally in the marked area, pushing away everyone hit. | | *'''扫击:''' 屏幕上会出现黄色的扫击攻击范围提示,一秒后波尔德会对标记区域水平扫过。该攻击会对没有超级护甲的玩家造成击退效果。 |
| *<font color=red>'''Wing Ray:'''</font> Berthe charges up one of his two wings and then releases a ray towards that side of the map. Right after, he'll do this move again with his other wing. Afterwards, he will use '''Soul Interference'''; with waves corresponding to the beam fired appearing on the same side. | | *'''肩炮:''' 波尔德会将他两只翅膀中的一只进行充能,随后对应充能的翅膀位置朝着地图的一侧释放攻击。之后会对另一侧释放同样的攻击。该攻击结束后会立即释放“黑白边界”。 |
| *<font color=red>'''Soul Interference:'''</font>The two souls clash inside Berthe's body and send out waves of energy across the battlefield, ones of light on one side and ones of darkness on the other. Each wave inflicts its own unique debuff that lasts for 3 seconds and stacks up to 10 times. Players must switch between the two sides to prevent either debuff from reaching 10 stacks, as they will be immediately killed otherwise. | | *<font color=red>'''黑白边界:'''</font>两种不同的灵魂力量在波尔德的体内进行剧烈碰撞,并在场景中持续散发能量场,一侧为黑,另一侧为白。两种能量波都会对玩家造成独特的减益效果(最明显的就是减速),持续3秒,最大叠加10层。玩家必须在两侧之间不断移动,以防止任何一个减益效果达到10层。如果某一玩家减益效果达到10层,则该玩家会被引爆,该引爆会立即击杀该玩家为中心的小范围内所有玩家。 |
| *<font color=red>'''Ice Pillars:'''</font> Berthe raises his arm to summon an ice pillar from the ground. The area an ice pillar will spawn is telegraphed by a dark blue magic circle, and it remains on the field afterward. They can only be hit by command and active attacks.
| | '''冰柱:''' 波尔德举起自己的手臂从地面上召唤一根冰柱。冰柱会提前在地面产生深蓝色的魔法圈进行预警(该冰柱出现时间会被玩家通过不断释放技能而延迟),冰柱出现过后会留在场景上,且只会被连段和主动技能伤害。 |
| *<font color=red>'''Soul Fragments:'''</font> Berthe will raise his left hand into the air and will spawn yellow soul fragments across the map, while also teleporting some players to a different plane of existence. The fragments will periodically disappear, sending a pulse across the field that inflicts massive damage to all players regardless of the map they are on. Destroy them to prevent the pulse from occurring. | | *<font color=red>'''灵魂空间:'''</font> 波尔德举起左手,将当前存活的一半玩家转移到灵魂空间内。并在原场景和灵魂空间同步生成灵魂碎片。每个空间同时生成两个。灵魂随便会周期性的消失,且消失的同时朝着另一个场景发射脉冲攻击,对该场景的玩家造成大量伤害。如果灵魂球体被击碎,则不会生成脉冲攻击攻击另一侧场景的玩家。灵魂空间结束以后,所有玩家都会出现在原场景中,波尔德会趴在平台。 |
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| '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | | '''''<font color=red>红色</font>标注的攻击模式下波尔德为无敌状态。''''' |
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| '''Note:''' | | '''注意:''' |
| *The '''Counter Designation''' UI will automatically change depending on Berthe's health: | | *'''技能锁定'''的UI会根据波尔德的血量自动变化: |
| **240~210x HP: <font color=red>Red</font> | | **240~210血量区间: <font color=red>红色</font>单独亮起 |
| **150~120x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font> | | **150~120血量区间: <font color=blue>蓝色</font>, <font color=purple>紫色</font>同时亮起 |
| **90~60x HP: <font color=purple>Purple</font>, <font color=red>Red</font> | | **90~60血量区间: <font color=purple>紫色</font>, <font color=red>红色</font>同时亮起 |
| **30~15x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font>, <font color=red>Red</font> | | **30~15血量区间: <font color=blue>蓝色</font>, <font color=purple>紫色</font>, <font color=red>红色</font>同时亮起 |
| *Flexibility, Hyper Active and Master skills are never targeted and can freely be used throughout the fight. | | *主动技能,超技能和领导者技能不会被锁定可以在整场战斗中随时释放。 |
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