Enhance Nasod's Weapon: Difference between revisions
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Revision as of 19:25, 8 September 2013
[Passive] When Eve uses regular attacks, they will gain a chance to deal extra magic damage. Excludes Special Actives. |
Requirements
- |-| NA
Class | Master | SP Requirement |
Code Nemesis |
|-| KR=
Code Nemesis | Lv.20 | 60 | 5 | Concentration Of Energy |
Skill Information
- |-| NA
Skill Level | Magic Damage | Activation Chance |
1 | 25% | 4% |
2 | 50% | |
3 (M) | 75% |
|-| KR=
Skill Level | Level Requirement | Magic Damage | Activation Chance | Knockdown Reduction |
1 | 60 | 66% | 5% | 2 |
2 | 60 | 69% | 6% | 3 |
3 | 63 | 72% | 7% | 4 |
4 | 67 | 75% | 8% | 5 |
5 | 71 | 78% | 9% | 6 |
Tips and Details
- When it activates, the attack's damage is increased, and a Mega Electron Ball impact spark is shown on the enemy at the same time, indicating it activated.
- Damage calculation at Lv.3
- Damage dealt + (Total M.ATK * 0.75)
Updates
- 2/29/2012 KR
- Fixed damage calculation loop bug.
- 3/29/2012 KR
- Increased damage modifier.
- 12/13/2012 KR
- Increased chance of activation.
- Negates knockdown value upon activation.
Trivia
- It had a mysterious bug that sometimes causes it to loop the damage bonus calculation which allows you to strike for millions of damage in one hit.
- |-| NA
Template:CNSkills
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KR=
Template:CNKRSkills