Soul Infest: Chaos Ejection: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*The '''Magical Spears''' can only fully hit sufficiently tall enemies that are roughly the height of the Abaddon gate itself. Conversely, the '''Sefirot''' spear can only hit sufficiently wide enemies, though this is much less restrictive, only missing one hit on most targets. | *The '''Magical Spears''' can only fully hit sufficiently tall enemies that are roughly the height of the Abaddon gate itself. Conversely, the '''Sefirot''' spear can only hit sufficiently wide enemies, though this is much less restrictive, only missing one hit on most targets. | ||
**Enemies a platform above you will be roughly in the center of the skill, and thus take more hits than enemies at the upper or lower edges. | |||
*Enemies will be juggled by the '''Magical Spears''' if they are hit while in mid-air, carrying them upwards into the skill to potentially deal more hits. | |||
*The buff does not apply to this skill's own cast if it's not already active, necessitating the use of Switching Skills to get back to 10 Combination Gauge first before you can start benefiting from its effect. | *The buff does not apply to this skill's own cast if it's not already active, necessitating the use of Switching Skills to get back to 10 Combination Gauge first before you can start benefiting from its effect. | ||
*Due to [[Nobility]]'s Cooldown Reduction effect, this skill's ability to reduce consumed Combination Gauge to 0 allows you to simply loop this skill and two additional Combination Skills (for example [[Eschaton]] and [[Rain of Chaos]]) infinitely after the initial setup above, as long as MP allows, without the need to cast any further Switching Skills. | *Due to [[Nobility]]'s Cooldown Reduction effect, this skill's ability to reduce consumed Combination Gauge to 0 allows you to simply loop this skill and two additional Combination Skills (for example [[Eschaton]] and [[Rain of Chaos]]) infinitely after the initial setup above, as long as MP allows, without the need to cast any further Switching Skills. |