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== Tips and Details == | == Tips and Details == | ||
*The summon deals constant damage over time without you having to do anything, so it can be used in boss stages or such to increase overall DPS. | |||
**Because the summoning animation has a slight endlag, it is recommended to use this skill before a stage transition to avoid the casting animation and allow for smoother skill rotation. | |||
***The summon can sometimes not appear if used prior to a stage transition before the '''Machine Gun''' attack releases. | |||
***Since you will be slightly pushed when casting skill, it can make you fall from a platform or into a pitfall. | |||
*Contrary to [[Prime Operator]]'s other summons, '''Mecha Volt MX''' cannot be killed or debuffed in dungeons. | |||
*Unlike [[Apocalypse]] or [[Code: Thunderbolt]], '''Mecha Volt MX''' does not have a dismissal attack that can remove it from play before its duration or health runs out. | *Unlike [[Apocalypse]] or [[Code: Thunderbolt]], '''Mecha Volt MX''' does not have a dismissal attack that can remove it from play before its duration or health runs out. | ||
* | *Oddly, the summoned unit does not trigger the [[Mecha Generator]] MP recovery effects. | ||
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