Convert/ModA: Difference between revisions
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*'''Light''' trait only reduces the MP cost of the initial cast.<br> | *'''Light''' trait only reduces the MP cost of the initial cast.<br> | ||
== Tips and Details == | == Tips and Details == | ||
*The Mod version only provides Super Armor to you without any requirements. Duration is also increased by | *The Mod version only provides Super Armor to you without any requirements. Duration is also increased by the number of energy recovered. | ||
*Unlike any Super Armor actives (for example, [[Iron Body]], [[Iron Body - Strong]], [[Mental Hygiene]]) where the cooldown is universally 20 seconds and consumes 75 MP, this skill only | *Unlike any Super Armor actives (for example, [[Iron Body]], [[Iron Body - Strong]], [[Mental Hygiene]]) where the cooldown is universally 20 seconds and consumes 75 MP, this skill only has 5 seconds cooldown (4 seconds with '''Haste''' trait) and consumes only 30 MP (24 MP with '''Light''' trait) with full energy. Making this skill cheaper and faster to re-cast than any Super Armor actives in the game, especially in PvP where the Super Armor duration has been reduced to 3-6 seconds.<br> | ||
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==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" |