Rolling Smash
From Elwiki
File:ElSkill3i.png |
[Active - Vitality] Elsword positions his pose and launches himself forward while swinging his sword around him 360 Degrees, ending it with a heavy smash onto the ground flinging all enemies into the air. |
Requirements
Lord Knight |
Skill Information
NA
Skill Level | Damage(Physical) | Distance | Max Hits | Mp Usage | Cooldown | ||
Rolling Slash | Final Smash | Rolling Slash | Final Smash | ||||
1 | 94% | 156% | 4.7m | 4 | 1 | 50MP | 12 Seconds |
2 | 104% | 174% | 5.4m | ||||
3 | 116% | 194% | 6.1m | ||||
4 | 130% | 216% | 6.8m | ||||
5 (M) | 144% | 240% | 7.5m |
KR
Skill Level | Damage(Physical) | Distance | Max Hits | Mp Usage | Cooldown | ||
Rolling Slash | Final Smash | Rolling Slash | Final Smash | ||||
1 | % | % | m | 4 | 1 | 50MP | 7 Seconds |
2 | % | % | m | ||||
3 | % | % | m | ||||
4 | % | % | m | ||||
5 (M) | % | % | m |
Tips and Details
- Skill will get additional hits while you are underwater, since Elsword lifts much higher than usual.
- Rolling Smash can be more effective while armed with Armageddon Blade.
- Rather slow start up where Elsword is vulnerable to attacks, so be careful.
- Elsword is immune to flinching attacks while in the animation. (Not exactly in Stoic, but something in between)
- Against a Sniping Ranger's Wind Ward, Lord Knights can use Rolling Smash against it. Due to the suction of Wind Ward, it will pull in the Rolling Smash, but not interrupt it, causing consistent spinning and a lot more hits until Wind Ward ends.