Aceldama

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Revision as of 10:50, 29 January 2011 by Ginseng (talk | contribs)

[Special Active] Chung fires numerous missiles into the air, then rains them down on the map.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Chung Lv5 30SP
N/A N/A


Skill Information

Skill Lv MP Usage
Cool Down Number of Missiles Damage
1 300 MP


30 seconds

8 354% physical damage per missile, 492% magical damage per explosion, Explosion Radius: 200.
2 9 434% physical damage per missile, 603% magical damage per explosion, Explosion Radius: 200.
3 10 514% physical damage per missile, 714% magical damage per explosion, Explosion Radius: 200.
4 11 594% physical damage per missile, 825% magical damage per explosion, Explosion Radius: 200.
5 (M) 12 674% physical damage per missile, 936% magical damage per explosion, Explosion Radius: 200.

Additional Notes

When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).

The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.

If there are platforms on the map, the missiles may land on the platform instead of the floor. Template:ChSkills