Aging: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS10.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS10.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Dark Mage conjures a chained dark ball, and throws it in front of her. Once the dark ball reaches the floor it explodes into a huge vertical wave that does chained damage on targets happened to be there. The target is inflicted with Aged status which decreases movement speed, attack speed, and drains MP continuously for 15 seconds.
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'''[Special Active]''' Aisha casts a chained dark ball and throws it in front of her. When hitting the ground, enemies in the area are hit continously and are given the '''Aged''' status; which lowers the victim's movement speed, attack power, and drains their MP for 15 seconds.
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<br>


== Prerequisites  ==
== Requirements ==


{{PreStart}}
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
{{PreRow|Class=Dark Mage|Master=5|SP=65|Skill=SQ guide|Req=N/A}}
|-
{{PreEnd}}
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Class'''


<br>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Master'''


== Skill Information  ==
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Skill Requirement'''
|-
|[[Dark Mage]]
|Lv5
|65SP, [[Skill Quest]]
|}


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
| style="border-style: solid; border-width: 1px;" | '''1st Hit'''
| style="border-style: solid; border-width: 1px;" | '''8 Hits'''
| style="border-style: solid; border-width: 1px;" | '''Decreased Movement Speed'''
| style="border-style: solid; border-width: 1px;" | '''Decreased Attack Speed'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="7" | 9
| style="border-style: solid; border-width: 1px;" rowspan="1" | 177%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 217%
| style="border-style: solid; border-width: 1px;" | -8%
| style="border-style: solid; border-width: 1px;" | -16%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" |
<br>30 seconds<br> <br>


==<span class="mw-headline" id="Skill_Information" style="border-style: initial; border-color: initial; ">Skill Information</span>==
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Skill Level'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Magical Damage'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Speed Decrease'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|<center>'''Attack Decrease'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|'''Hits'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|<center>'''MP'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: violet; "|
<p style="border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial;"><span style="border-style: initial; border-color: initial; font-weight: bold; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; ">Cooldown</span></p>
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|1
| rowspan="1" | 213%
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>218% Per Hit</center>
| rowspan="1" | 261%
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>8%</center>
| rowspan="1" | -11%
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>16%</center>
| rowspan="1" | -22%
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|
|-
<p style="border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial;">9 Hits</p>
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|300MP
| rowspan="1" | 248%
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|30 Seconds
| rowspan="1" | 304%
| rowspan="1" | -14%
| rowspan="1" | -28%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|2
| rowspan="1" | 284%
| rowspan="1"|<center>261% Per Hit</center>
| rowspan="1" | 314%
| rowspan="1"|<center>11%</center>
| rowspan="1" | -17%
| rowspan="1"|<center>22%</center>
| rowspan="1" | -34%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|3
| rowspan="1" | 337%
| rowspan="1"|<center>305% Per Hit</center>
| rowspan="1" | 348%
| rowspan="1"|<center>14%</center>
| rowspan="1" | -20%
| rowspan="1"|<center>28%</center>
| rowspan="1" | -40%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|4
| rowspan="1" |
| rowspan="1"|<center>348% Per Hit</center>
| rowspan="1" |
| rowspan="1"|<center>17%</center>
| rowspan="1" |
| rowspan="1"|<center>24%</center>
| rowspan="1" |
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|5 (M)
| rowspan="1" |
| rowspan="1"|<center>414% Per Hit</center>
| rowspan="1" |
| rowspan="1"|<center>20%</center>
| rowspan="1" |
| rowspan="1"|<center>40%</center>
| rowspan="1" |
|}
|}



Revision as of 02:33, 5 January 2012

File:AishaS10.png

[Special Active] Aisha casts a chained dark ball and throws it in front of her. When hitting the ground, enemies in the area are hit continously and are given the Aged status; which lowers the victim's movement speed, attack power, and drains their MP for 15 seconds.


Requirements

Class Master Skill Requirement
Dark Mage Lv5 65SP, Skill Quest


Skill Information

Skill Level Magical Damage Speed Decrease
Attack Decrease
Hits
MP

Cooldown

1
218% Per Hit
8%
16%

9 Hits

300MP 30 Seconds
2
261% Per Hit
11%
22%
3
305% Per Hit
14%
28%
4
348% Per Hit
17%
24%
5 (M)
414% Per Hit
20%
40%


Tips and Details

  • Aging is unlocked through the High Branch Skill Quest. The quest can be obtained at Lv32 from Camilla, the PvP NPC.
  • Need to aim properly before using the skill.
  • Has an extremely high vertical range.

Template:DMSkills